2022-01-24 17:17:06 +01:00
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import Foundation
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import WebSocketKit
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import Vapor
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2023-02-06 21:57:42 +01:00
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import Clairvoyant
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2022-01-24 17:17:06 +01:00
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2022-04-07 23:53:25 +02:00
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final class DeviceManager {
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2023-12-08 19:40:49 +01:00
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2022-01-24 17:17:06 +01:00
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/// The connection to the device
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private var connection: WebSocket?
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/// The authentication token of the device for the socket connection
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private let deviceKey: Data
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/// The authentication token of the remote
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private let remoteKey: Data
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private let deviceTimeout: Int64
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private let deviceConnectedMetric: Metric<Bool>
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private let messagesToDeviceMetric: Metric<Int>
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let serverStatus: Metric<ServerStatus>
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var deviceIsConnected: Bool {
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guard let connection, !connection.isClosed else {
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return false
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}
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return true
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}
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/// A promise to finish the request once the device responds or times out
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private var requestInProgress: CheckedContinuation<Data, Error>?
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private var receivedMessageData: Data?
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2023-12-08 20:26:17 +01:00
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var logger: Logger?
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private func printAndFlush(_ message: String) {
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logger?.notice(.init(stringLiteral: message))
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}
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init(deviceKey: Data, remoteKey: Data, deviceTimeout: Int64, serverStatus: Metric<ServerStatus>) {
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self.deviceKey = deviceKey
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self.remoteKey = remoteKey
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self.deviceTimeout = deviceTimeout
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self.deviceConnectedMetric = .init(
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"sesame.connected",
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name: "Device connection",
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description: "Shows if the device is connected via WebSocket")
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self.messagesToDeviceMetric = .init(
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"sesame.messages",
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name: "Forwarded Messages",
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description: "The number of messages transmitted to the device")
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self.serverStatus = serverStatus
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}
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func updateDeviceConnectionMetrics() async {
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let isConnected = deviceIsConnected
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_ = try? await serverStatus.update(isConnected ? .nominal : .reducedFunctionality)
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_ = try? await deviceConnectedMetric.update(isConnected)
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}
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private func updateMessageCountMetric() async {
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let lastValue = await messagesToDeviceMetric.lastValue()?.value ?? 0
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_ = try? await messagesToDeviceMetric.update(lastValue + 1)
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}
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// MARK: API
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func sendMessageToDevice(_ message: Data, authToken: Data, on eventLoop: EventLoop) async throws -> Data {
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guard message.count == SignedMessage.size else {
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throw MessageResult.invalidMessageSizeFromRemote
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}
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guard SHA256.hash(data: authToken) == remoteKey else {
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throw MessageResult.invalidServerAuthenticationFromRemote
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}
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guard let socket = connection, !socket.isClosed else {
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connection = nil
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throw MessageResult.deviceNotConnected
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}
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guard receivedMessageData == nil else {
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throw MessageResult.tooManyRequests
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}
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// Indicate that a message is in transit
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receivedMessageData = Data()
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do {
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try await socket.send(Array(message))
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} catch {
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throw MessageResult.deviceNotConnected
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}
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startTimeoutForDeviceRequest(on: eventLoop)
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// Check if a full message has already been received
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if let receivedMessageData, receivedMessageData.count == SignedMessage.size {
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printAndFlush("[INFO] Full message from socket collected early")
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self.receivedMessageData = nil
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return receivedMessageData
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}
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// Wait until a fill message is received, or a timeout occurs
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let result: Data = try await withCheckedThrowingContinuation { continuation in
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self.requestInProgress = continuation
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}
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await updateMessageCountMetric()
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printAndFlush("[INFO] Message completed")
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return result
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}
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private func startTimeoutForDeviceRequest(on eventLoop: EventLoop) {
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eventLoop.scheduleTask(in: .seconds(deviceTimeout)) { [weak self] in
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guard let self else {
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print("[INFO] Message completed")
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return
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}
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self.resumeDeviceRequest(with: .deviceTimedOut)
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}
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}
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private func resumeDeviceRequest(with data: Data) {
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guard let receivedMessageData else {
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printAndFlush("[WARN] Received \(data.count) bytes after message completion")
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self.requestInProgress = nil
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return
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}
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let newData = receivedMessageData + data
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if newData.count < SignedMessage.size {
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// Wait for more data
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self.receivedMessageData = newData
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return
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}
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self.receivedMessageData = nil
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guard let requestInProgress else {
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printAndFlush("[WARN] Received \(newData.count) bytes, but no continuation to resume")
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return
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}
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self.requestInProgress = nil
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guard newData.count == SignedMessage.size else {
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printAndFlush("[WARN] Received \(newData.count) bytes, expected \(SignedMessage.size) for a message.")
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requestInProgress.resume(throwing: MessageResult.invalidMessageSizeFromDevice)
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return
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}
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requestInProgress.resume(returning: newData)
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}
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private func resumeDeviceRequest(with result: MessageResult) {
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guard let receivedMessageData else {
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printAndFlush("[WARN] Result after message completed: \(result)")
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self.requestInProgress = nil
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return
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}
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self.receivedMessageData = nil
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guard let requestInProgress else {
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printAndFlush("[WARN] Request in progress (\(receivedMessageData.count) bytes), but no continuation found for result: \(result)")
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return
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}
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self.requestInProgress = nil
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requestInProgress.resume(throwing: result)
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}
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func authenticateRemote(_ token: Data) -> Bool {
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let hash = SHA256.hash(data: token)
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return hash == remoteKey
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}
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func processDeviceResponse(_ buffer: ByteBuffer) {
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guard let data = buffer.getData(at: 0, length: buffer.readableBytes) else {
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print("Failed to get data buffer received from device")
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self.resumeDeviceRequest(with: .invalidMessageSizeFromDevice)
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return
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}
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guard data.count == SignedMessage.size else {
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print("Invalid size of device message: \(data.count)")
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self.resumeDeviceRequest(with: .invalidMessageSizeFromDevice)
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return
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}
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self.resumeDeviceRequest(with: data)
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}
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func didCloseDeviceSocket() {
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connection = nil
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}
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func removeDeviceConnection() async {
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try? await connection?.close()
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connection = nil
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await updateDeviceConnectionMetrics()
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}
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func createNewDeviceConnection(socket: WebSocket, auth: String) async {
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guard let key = Data(fromHexEncodedString: auth),
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SHA256.hash(data: key) == self.deviceKey else {
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log("[WARN] Invalid device key while opening socket")
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try? await socket.close()
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return
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}
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await removeDeviceConnection()
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connection = socket
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socket.eventLoop.execute {
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socket.pingInterval = .seconds(10)
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socket.onText { [weak self] socket, text in
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self?.printAndFlush("[WARN] Received text over socket: \(text)")
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// Close connection to prevent spamming the log
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try? await socket.close()
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guard let self else {
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print("[WARN] No reference to self to handle text over socket")
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return
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}
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self.didCloseDeviceSocket()
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}
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socket.onBinary { [weak self] _, data in
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guard let self else {
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print("[WARN] No reference to self to process binary data on socket")
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return
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}
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self.processDeviceResponse(data)
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}
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socket.onClose.whenComplete { [weak self] _ in
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guard let self else {
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print("[WARN] No reference to self to handle socket closing")
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return
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}
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self.didCloseDeviceSocket()
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}
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}
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log("[INFO] Socket connected")
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await updateDeviceConnectionMetrics()
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}
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}
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