import Foundation import WebSocketKit import Vapor import Clairvoyant final class DeviceManager { /// The connection to the device private var connection: WebSocket? /// The authentication token of the device for the socket connection private let deviceKey: Data /// The authentication token of the remote private let remoteKey: Data private let deviceTimeout: Int64 private let deviceConnectedMetric: Metric private let messagesToDeviceMetric: Metric let serverStatus: Metric var deviceIsConnected: Bool { guard let connection, !connection.isClosed else { return false } return true } /// A promise to finish the request once the device responds or times out private var requestInProgress: CheckedContinuation? private var receivedMessageData: Data? var logger: Logger? private func printAndFlush(_ message: String) { logger?.notice(.init(stringLiteral: message)) } init(deviceKey: Data, remoteKey: Data, deviceTimeout: Int64, serverStatus: Metric) { self.deviceKey = deviceKey self.remoteKey = remoteKey self.deviceTimeout = deviceTimeout self.deviceConnectedMetric = .init( "sesame.connected", name: "Device connection", description: "Shows if the device is connected via WebSocket") self.messagesToDeviceMetric = .init( "sesame.messages", name: "Forwarded Messages", description: "The number of messages transmitted to the device") self.serverStatus = serverStatus } func updateDeviceConnectionMetrics() async { let isConnected = deviceIsConnected _ = try? await serverStatus.update(isConnected ? .nominal : .reducedFunctionality) _ = try? await deviceConnectedMetric.update(isConnected) } private func updateMessageCountMetric() async { let lastValue = await messagesToDeviceMetric.lastValue()?.value ?? 0 _ = try? await messagesToDeviceMetric.update(lastValue + 1) } // MARK: API func sendMessageToDevice(_ message: Data, authToken: Data, on eventLoop: EventLoop) async throws -> Data { guard message.count == SignedMessage.size else { throw MessageResult.invalidMessageSizeFromRemote } guard SHA256.hash(data: authToken) == remoteKey else { throw MessageResult.invalidServerAuthenticationFromRemote } guard let socket = connection, !socket.isClosed else { connection = nil throw MessageResult.deviceNotConnected } guard receivedMessageData == nil else { throw MessageResult.tooManyRequests } // Indicate that a message is in transit receivedMessageData = Data() do { try await socket.send(Array(message)) } catch { throw MessageResult.deviceNotConnected } startTimeoutForDeviceRequest(on: eventLoop) // Check if a full message has already been received if let receivedMessageData, receivedMessageData.count == SignedMessage.size { printAndFlush("[INFO] Full message from socket collected early") self.receivedMessageData = nil return receivedMessageData } // Wait until a fill message is received, or a timeout occurs let result: Data = try await withCheckedThrowingContinuation { continuation in self.requestInProgress = continuation } await updateMessageCountMetric() printAndFlush("[INFO] Message completed") return result } private func startTimeoutForDeviceRequest(on eventLoop: EventLoop) { eventLoop.scheduleTask(in: .seconds(deviceTimeout)) { [weak self] in guard let self else { print("[INFO] Message completed") return } self.resumeDeviceRequest(with: .deviceTimedOut) } } private func resumeDeviceRequest(with data: Data) { guard let receivedMessageData else { printAndFlush("[WARN] Received \(data.count) bytes after message completion") self.requestInProgress = nil return } let newData = receivedMessageData + data if newData.count < SignedMessage.size { // Wait for more data self.receivedMessageData = newData return } self.receivedMessageData = nil guard let requestInProgress else { printAndFlush("[WARN] Received \(newData.count) bytes, but no continuation to resume") return } self.requestInProgress = nil guard newData.count == SignedMessage.size else { printAndFlush("[WARN] Received \(newData.count) bytes, expected \(SignedMessage.size) for a message.") requestInProgress.resume(throwing: MessageResult.invalidMessageSizeFromDevice) return } requestInProgress.resume(returning: newData) } private func resumeDeviceRequest(with result: MessageResult) { guard let receivedMessageData else { printAndFlush("[WARN] Result after message completed: \(result)") self.requestInProgress = nil return } self.receivedMessageData = nil guard let requestInProgress else { printAndFlush("[WARN] Request in progress (\(receivedMessageData.count) bytes), but no continuation found for result: \(result)") return } self.requestInProgress = nil requestInProgress.resume(throwing: result) } func authenticateRemote(_ token: Data) -> Bool { let hash = SHA256.hash(data: token) return hash == remoteKey } func processDeviceResponse(_ buffer: ByteBuffer) { guard let data = buffer.getData(at: 0, length: buffer.readableBytes) else { print("Failed to get data buffer received from device") self.resumeDeviceRequest(with: .invalidMessageSizeFromDevice) return } guard data.count == SignedMessage.size else { print("Invalid size of device message: \(data.count)") self.resumeDeviceRequest(with: .invalidMessageSizeFromDevice) return } self.resumeDeviceRequest(with: data) } func didCloseDeviceSocket() { connection = nil } func removeDeviceConnection() async { try? await connection?.close() connection = nil await updateDeviceConnectionMetrics() } func createNewDeviceConnection(socket: WebSocket, auth: String) async { guard let key = Data(fromHexEncodedString: auth), SHA256.hash(data: key) == self.deviceKey else { log("[WARN] Invalid device key while opening socket") try? await socket.close() return } await removeDeviceConnection() connection = socket socket.eventLoop.execute { socket.pingInterval = .seconds(10) socket.onText { [weak self] socket, text in self?.printAndFlush("[WARN] Received text over socket: \(text)") // Close connection to prevent spamming the log try? await socket.close() guard let self else { print("[WARN] No reference to self to handle text over socket") return } self.didCloseDeviceSocket() } socket.onBinary { [weak self] _, data in guard let self else { print("[WARN] No reference to self to process binary data on socket") return } self.processDeviceResponse(data) } socket.onClose.whenComplete { [weak self] _ in guard let self else { print("[WARN] No reference to self to handle socket closing") return } self.didCloseDeviceSocket() } } log("[INFO] Socket connected") await updateDeviceConnectionMetrics() } }