Use local UDP messages instead of web server

This commit is contained in:
Christoph Hagen
2024-04-20 17:47:44 +02:00
parent 4a88d1a380
commit 1504ce6b0c
5 changed files with 70 additions and 40 deletions

View File

@ -5,7 +5,7 @@
#include <SPI.h>
#include <Ethernet.h>
SesameController::SesameController(uint16_t localWebServerPort) : localWebServer(localWebServerPort) {
SesameController::SesameController() {
}
@ -51,41 +51,54 @@ void SesameController::configure(ServoConfiguration servoConfig, ServerConfigura
// Direct messages and errors over the websocket to the controller
server.configure(serverConfig, this);
Serial.println("[INFO] Server connection configured");
// Direct messages from the local web server to the controller
localWebServer.on("/message", HTTP_POST, [this] (AsyncWebServerRequest *request) {
this->handleLocalMessage(request);
this->sendPreparedLocalResponse(request);
});
Serial.println("[INFO] Local web server configured");
Udp.begin(ethernetConfig.udpPort);
Serial.println("[INFO] Local UDP connection configured");
}
void SesameController::loop(uint32_t millis) {
currentTime = millis;
server.loop(millis);
//server.loop(millis);
checkLocalMessage();
}
// MARK: Local
void SesameController::handleLocalMessage(AsyncWebServerRequest *request) {
if (!request->hasParam(messageUrlParameter)) {
Serial.println("Missing url parameter");
prepareResponseBuffer(MessageResult::InvalidUrlParameter);
return;
void SesameController::checkLocalMessage() {
if (readLocalMessage()) {
sendPreparedLocalResponse();
}
String encoded = request->getParam(messageUrlParameter)->value();
if (!convertHexMessageToBinary(encoded.c_str())) {
Serial.println("Invalid hex encoding");
prepareResponseBuffer(MessageResult::InvalidMessageSizeFromRemote);
return;
}
processMessage(&receivedLocalMessage);
}
void SesameController::sendPreparedLocalResponse(AsyncWebServerRequest *request) {
request->send_P(200, "application/octet-stream", (uint8_t*) &outgoingMessage, SIGNED_MESSAGE_SIZE);
Serial.printf("[INFO] Local response %u,%u\n", outgoingMessage.message.messageType, outgoingMessage.message.result);
bool SesameController::readLocalMessage() {
// if there's data available, read a packet
int packetSize = Udp.parsePacket();
if (packetSize == 0) {
return false;
}
if (packetSize != SIGNED_MESSAGE_SIZE) {
Serial.print("Received packet of invalid size ");
Serial.println(packetSize);
prepareResponseBuffer(MessageResult::InvalidMessageSizeFromRemote);
return true;
}
int bytesRead = Udp.read((uint8_t*) &receivedLocalMessage, SIGNED_MESSAGE_SIZE);
if (bytesRead != SIGNED_MESSAGE_SIZE) {
Serial.println("Failed to read full local message");
prepareResponseBuffer(MessageResult::InvalidMessageSizeFromRemote);
return true;
}
Serial.println("Received local message");
processMessage(&receivedLocalMessage, true);
return true;
}
void SesameController::sendPreparedLocalResponse() {
// send a reply to the IP address and port that sent us the packet we received
Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
Udp.write((uint8_t*) &outgoingMessage, SIGNED_MESSAGE_SIZE);
Udp.endPacket();
}
// MARK: Server
@ -101,7 +114,7 @@ void SesameController::handleServerMessage(uint8_t* payload, size_t length) {
sendServerError(MessageResult::InvalidMessageSizeFromRemote);
return;
}
processMessage((SignedMessage*) payload);
processMessage((SignedMessage*) payload, true);
sendPreparedResponseToServer();
}
@ -112,7 +125,7 @@ void SesameController::sendPreparedResponseToServer() {
// MARK: Message handling
void SesameController::processMessage(SignedMessage* message) {
void SesameController::processMessage(SignedMessage* message, bool shouldPerformUnlock) {
// Result must be empty
if (message->message.result != MessageResult::MessageAccepted) {
prepareResponseBuffer(MessageResult::InvalidMessageResultFromRemote);
@ -127,7 +140,7 @@ void SesameController::processMessage(SignedMessage* message) {
checkAndPrepareChallenge(&message->message);
return;
case MessageType::request:
completeUnlockRequest(&message->message);
completeUnlockRequest(&message->message, shouldPerformUnlock);
return;
default:
prepareResponseBuffer(MessageResult::InvalidMessageTypeFromRemote);
@ -158,7 +171,7 @@ void SesameController::prepareChallenge(Message* message) {
prepareResponseBuffer(MessageResult::MessageAccepted, message);
}
void SesameController::completeUnlockRequest(Message* message) {
void SesameController::completeUnlockRequest(Message* message, bool shouldPerformUnlock) {
// Client and server challenge must match
if (message->clientChallenge != currentClientChallenge) {
prepareResponseBuffer(MessageResult::InvalidClientChallengeFromRemote, message);
@ -180,7 +193,9 @@ void SesameController::completeUnlockRequest(Message* message) {
clearCurrentChallenge();
// Move servo
servo.pressButton();
if (shouldPerformUnlock) {
servo.pressButton();
}
prepareResponseBuffer(MessageResult::MessageAccepted, message);
Serial.println("[INFO] Accepted message");
}

View File

@ -22,7 +22,7 @@
#include "controller.h"
#include "config.h"
SesameController controller(localPort);
SesameController controller{};
void setup() {
Serial.begin(serialBaudRate);
@ -59,6 +59,7 @@ void setup() {
.dhcpLeaseResponseTimeoutMs = dhcpLeaseResponseTimeoutMs,
.manualIp = manualIpAddress,
.manualDnsAddress = manualDnsServerAddress,
.udpPort = localUdpPort,
};
KeyConfiguration keyConfig {