Use local UDP messages instead of web server
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4a88d1a380
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@ -28,4 +28,6 @@ struct EthernetConfiguration {
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// The IP address of the DNS server, if DHCP fails
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uint8_t manualDnsAddress[4];
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// The port for the incoming UDP connection
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uint16_t udpPort;
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};
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@ -3,14 +3,13 @@
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#include "server.h"
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#include "servo.h"
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#include "message.h"
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#include <ESPAsyncWebServer.h>
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#include "configurations/EthernetConfiguration.h"
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#include "configurations/KeyConfiguration.h"
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class SesameController: public ServerConnectionCallbacks {
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public:
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SesameController(uint16_t localWebServerPort);
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SesameController();
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void configure(ServoConfiguration servoConfig, ServerConfiguration serverConfig, EthernetConfiguration ethernetConfig, KeyConfiguration keyConfig);
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@ -22,7 +21,16 @@ private:
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ServerConnection server;
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ServoController servo;
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AsyncWebServer localWebServer;
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// UDP
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// buffers for receiving and sending data
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char udpReceiveBuffer[SIGNED_MESSAGE_SIZE]; // buffer to hold incoming packet
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// An EthernetUDP instance to send and receive packets over UDP
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EthernetUDP Udp;
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EthernetConfiguration ethernetConfig;
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bool ethernetIsConfigured = false;
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@ -52,7 +60,7 @@ private:
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// MARK: Local client callbacks
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void handleLocalMessage(AsyncWebServerRequest *request);
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void checkLocalMessage();
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// MARK: Socket Callbacks
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@ -76,7 +84,7 @@ private:
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*
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* Note: Prepares the response in the outgoing message buffer.
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*/
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void processMessage(SignedMessage* message);
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void processMessage(SignedMessage* message, bool shouldPerformUnlock);
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/**
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* @brief Checks that the message is valid and prepares a challenge.
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@ -105,7 +113,7 @@ private:
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*
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* Note: Prepares the response in the outgoing message buffer.
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*/
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void completeUnlockRequest(Message* message);
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void completeUnlockRequest(Message* message, bool shouldPerformUnlock);
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// MARK: Responses
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@ -117,12 +125,18 @@ private:
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*/
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void prepareResponseBuffer(MessageResult event, Message* message = NULL);
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/**
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* @brief Read a message from the UDP port
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*
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*/
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bool readLocalMessage();
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/**
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* @brief Send the prepared outgoing message to a locally connected client
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*
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* @param request The original request of the client
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*/
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void sendPreparedLocalResponse(AsyncWebServerRequest *request);
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void sendPreparedLocalResponse();
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/**
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* @brief Send the prepared outgoing message to the server
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@ -131,5 +145,5 @@ private:
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// MARK: Helper
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bool convertHexMessageToBinary(const char* str);
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bool convertHexMessageToBinary(const char* str);
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};
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@ -13,9 +13,7 @@ platform = espressif32
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board = az-delivery-devkit-v4
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framework = arduino
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lib_deps =
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; links2004/WebSockets@^2.4.0
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madhephaestus/ESP32Servo@^1.1.0
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ottowinter/ESPAsyncWebServer-esphome@^3.0.0
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arduino-libraries/Ethernet@^2.0.2
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https://github.com/christophhagen/arduinoWebSockets#master
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rweather/Crypto@^0.4.0
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@ -5,7 +5,7 @@
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#include <SPI.h>
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#include <Ethernet.h>
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SesameController::SesameController(uint16_t localWebServerPort) : localWebServer(localWebServerPort) {
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SesameController::SesameController() {
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}
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@ -51,41 +51,54 @@ void SesameController::configure(ServoConfiguration servoConfig, ServerConfigura
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// Direct messages and errors over the websocket to the controller
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server.configure(serverConfig, this);
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Serial.println("[INFO] Server connection configured");
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// Direct messages from the local web server to the controller
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localWebServer.on("/message", HTTP_POST, [this] (AsyncWebServerRequest *request) {
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this->handleLocalMessage(request);
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this->sendPreparedLocalResponse(request);
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});
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Serial.println("[INFO] Local web server configured");
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Udp.begin(ethernetConfig.udpPort);
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Serial.println("[INFO] Local UDP connection configured");
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}
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void SesameController::loop(uint32_t millis) {
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currentTime = millis;
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server.loop(millis);
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//server.loop(millis);
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checkLocalMessage();
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}
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// MARK: Local
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void SesameController::handleLocalMessage(AsyncWebServerRequest *request) {
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if (!request->hasParam(messageUrlParameter)) {
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Serial.println("Missing url parameter");
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prepareResponseBuffer(MessageResult::InvalidUrlParameter);
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return;
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void SesameController::checkLocalMessage() {
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if (readLocalMessage()) {
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sendPreparedLocalResponse();
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}
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String encoded = request->getParam(messageUrlParameter)->value();
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if (!convertHexMessageToBinary(encoded.c_str())) {
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Serial.println("Invalid hex encoding");
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prepareResponseBuffer(MessageResult::InvalidMessageSizeFromRemote);
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return;
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}
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processMessage(&receivedLocalMessage);
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}
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void SesameController::sendPreparedLocalResponse(AsyncWebServerRequest *request) {
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request->send_P(200, "application/octet-stream", (uint8_t*) &outgoingMessage, SIGNED_MESSAGE_SIZE);
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Serial.printf("[INFO] Local response %u,%u\n", outgoingMessage.message.messageType, outgoingMessage.message.result);
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bool SesameController::readLocalMessage() {
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// if there's data available, read a packet
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int packetSize = Udp.parsePacket();
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if (packetSize == 0) {
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return false;
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}
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if (packetSize != SIGNED_MESSAGE_SIZE) {
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Serial.print("Received packet of invalid size ");
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Serial.println(packetSize);
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prepareResponseBuffer(MessageResult::InvalidMessageSizeFromRemote);
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return true;
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}
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int bytesRead = Udp.read((uint8_t*) &receivedLocalMessage, SIGNED_MESSAGE_SIZE);
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if (bytesRead != SIGNED_MESSAGE_SIZE) {
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Serial.println("Failed to read full local message");
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prepareResponseBuffer(MessageResult::InvalidMessageSizeFromRemote);
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return true;
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}
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Serial.println("Received local message");
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processMessage(&receivedLocalMessage, true);
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return true;
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}
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void SesameController::sendPreparedLocalResponse() {
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// send a reply to the IP address and port that sent us the packet we received
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Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
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Udp.write((uint8_t*) &outgoingMessage, SIGNED_MESSAGE_SIZE);
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Udp.endPacket();
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}
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// MARK: Server
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@ -101,7 +114,7 @@ void SesameController::handleServerMessage(uint8_t* payload, size_t length) {
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sendServerError(MessageResult::InvalidMessageSizeFromRemote);
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return;
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}
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processMessage((SignedMessage*) payload);
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processMessage((SignedMessage*) payload, true);
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sendPreparedResponseToServer();
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}
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@ -112,7 +125,7 @@ void SesameController::sendPreparedResponseToServer() {
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// MARK: Message handling
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void SesameController::processMessage(SignedMessage* message) {
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void SesameController::processMessage(SignedMessage* message, bool shouldPerformUnlock) {
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// Result must be empty
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if (message->message.result != MessageResult::MessageAccepted) {
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prepareResponseBuffer(MessageResult::InvalidMessageResultFromRemote);
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@ -127,7 +140,7 @@ void SesameController::processMessage(SignedMessage* message) {
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checkAndPrepareChallenge(&message->message);
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return;
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case MessageType::request:
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completeUnlockRequest(&message->message);
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completeUnlockRequest(&message->message, shouldPerformUnlock);
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return;
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default:
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prepareResponseBuffer(MessageResult::InvalidMessageTypeFromRemote);
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@ -158,7 +171,7 @@ void SesameController::prepareChallenge(Message* message) {
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prepareResponseBuffer(MessageResult::MessageAccepted, message);
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}
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void SesameController::completeUnlockRequest(Message* message) {
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void SesameController::completeUnlockRequest(Message* message, bool shouldPerformUnlock) {
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// Client and server challenge must match
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if (message->clientChallenge != currentClientChallenge) {
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prepareResponseBuffer(MessageResult::InvalidClientChallengeFromRemote, message);
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@ -180,7 +193,9 @@ void SesameController::completeUnlockRequest(Message* message) {
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clearCurrentChallenge();
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// Move servo
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servo.pressButton();
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if (shouldPerformUnlock) {
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servo.pressButton();
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}
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prepareResponseBuffer(MessageResult::MessageAccepted, message);
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Serial.println("[INFO] Accepted message");
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}
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@ -22,7 +22,7 @@
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#include "controller.h"
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#include "config.h"
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SesameController controller(localPort);
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SesameController controller{};
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void setup() {
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Serial.begin(serialBaudRate);
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@ -59,6 +59,7 @@ void setup() {
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.dhcpLeaseResponseTimeoutMs = dhcpLeaseResponseTimeoutMs,
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.manualIp = manualIpAddress,
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.manualDnsAddress = manualDnsServerAddress,
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.udpPort = localUdpPort,
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};
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KeyConfiguration keyConfig {
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