Structure sorting
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158a2ea03f
commit
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53
Sources/App/Model/Card/Card+Array.swift
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53
Sources/App/Model/Card/Card+Array.swift
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@ -0,0 +1,53 @@
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import Foundation
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typealias Trick = [Card]
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typealias Hand = [Card]
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extension Array where Element == Card {
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var points: Int {
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map { $0.points }
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.reduce(0, +)
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}
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func highCardIndex(forGame game: GameType) -> Int {
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game.sortingType.highCardIndex(cards: self)
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}
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func sortedCards(forGame game: GameType) -> [Card] {
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sortedCards(order: game.sortingType)
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}
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func sortedCards(order: CardOrder.Type) -> [Card] {
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order.sort(self)
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}
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func consecutiveTrumps(for game: GameType) -> Int {
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game.sortingType.consecutiveTrumps(self)
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}
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func trumpCount(for game: GameType) -> Int {
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game.sortingType.trumpCount(self)
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}
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func suitCount(_ suit: Card.Suit, in game: GameType) -> Int {
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filter { card in
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card.suit == suit && !game.sortingType.isTrump(card)
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}.count
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}
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/**
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Split cards into chunks to assign them to players.
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- Note: The array must contain a multiple of the `size` parameter
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*/
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func split(intoChunksOf size: Int) -> [Hand] {
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stride(from: 0, to: count, by: size).map { i in
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Array(self[i..<i+4])
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}
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}
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var canOfferWedding: Bool {
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NormalCardOrder.trumpCount(self) == 1
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}
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}
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@ -1,37 +1,41 @@
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//
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// File.swift
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//
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//
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// Created by iMac on 03.12.21.
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//
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import Foundation
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enum CardOrderType {
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/// The sorting for most games, where heart is trump
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case normal
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case wenz
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case geier
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case soloEichel
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case soloBlatt
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case soloSchelln
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}
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protocol CardOrder {
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static var trumpOrder: [Card] { get }
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static var sortIndex: [Card : Int] { get }
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static var trumpCount: Int { get }
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static var cardOrder: [Card] { get }
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}
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extension CardOrder {
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private static var sortIndex: [Card : Int] {
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cardOrder.enumerated().reduce(into: [:]) { $0[$1.element] = $1.offset }
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}
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private static var trumpOrder: [Card] {
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Array(cardOrder[0..<trumpCount])
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}
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private static var trumps: Set<Card> { Set(trumpOrder)
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}
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static func isTrump(_ card: Card) -> Bool {
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trumps.contains(card)
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}
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static func highCardIndex(cards: [Card]) -> Int {
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let high: Card
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if isTrump(cards[0]) {
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high = sort(cards).first!
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} else {
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let suit = cards.first!.suit
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high = cards.filter { $0.suit == suit }
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.sorted { $0.symbol }.first!
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}
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return cards.firstIndex(of: high)!
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}
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static func consecutiveTrumps(_ cards: [Card]) -> Int {
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var count = 0
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while cards.contains(trumpOrder[count]) {
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@ -46,4 +50,20 @@ extension CardOrder {
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static func sort(_ cards: [Card]) -> [Card] {
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cards.sorted { sortIndex[$0]! < sortIndex[$1]! }
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}
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static func trumpCount(_ cards: [Card]) -> Int {
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cards.filter { trumps.contains($0) }.count
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}
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static func hasTrump(in cards: [Card]) -> Bool {
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cards.contains { trumps.contains($0) }
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}
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static func has(suit: Card.Suit, in cards: [Card]) -> Bool {
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cards.contains { !isTrump($0) && $0.suit == suit }
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}
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static func cards(with suit: Card.Suit, in cards: [Card]) -> [Card] {
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cards.filter { !isTrump($0) && $0.suit == suit }
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}
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}
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41
Sources/App/Model/CardOrders/GeierCardOrder.swift
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41
Sources/App/Model/CardOrders/GeierCardOrder.swift
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import Foundation
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struct GeierCardOrder: CardOrder {
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static let trumpCount = 4
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static let cardOrder = [
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Card(.eichel, .ober),
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Card(.blatt, .ober),
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Card(.herz, .ober),
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Card(.schelln, .ober),
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Card(.herz, .ass),
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Card(.herz, .zehn),
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Card(.herz, .könig),
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Card(.herz, .unter),
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Card(.herz, .neun),
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Card(.herz, .acht),
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Card(.herz, .sieben),
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Card(.eichel, .ass),
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Card(.eichel, .zehn),
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Card(.eichel, .könig),
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Card(.eichel, .unter),
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Card(.eichel, .neun),
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Card(.eichel, .acht),
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Card(.eichel, .sieben),
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Card(.blatt, .ass),
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Card(.blatt, .zehn),
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Card(.blatt, .könig),
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Card(.blatt, .unter),
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Card(.blatt, .neun),
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Card(.blatt, .acht),
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Card(.blatt, .sieben),
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Card(.schelln, .ass),
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Card(.schelln, .zehn),
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Card(.schelln, .könig),
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Card(.schelln, .unter),
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Card(.schelln, .neun),
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Card(.schelln, .acht),
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Card(.schelln, .sieben)
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]
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}
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@ -1,15 +1,10 @@
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//
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// File.swift
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//
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//
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// Created by iMac on 03.12.21.
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//
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import Foundation
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struct NormalCardOrder: CardOrder {
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static let trumpCount = 14
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private static let cardOrder = [
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static let cardOrder = [
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Card(.eichel, .ober),
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Card(.blatt, .ober),
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Card(.herz, .ober),
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@ -41,18 +36,6 @@ struct NormalCardOrder: CardOrder {
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Card(.schelln, .könig),
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Card(.schelln, .neun),
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Card(.schelln, .acht),
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Card(.schelln, .sieben),
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Card(.schelln, .sieben)
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]
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private static let sortIndex: [Card : Int] = {
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cardOrder.enumerated().reduce(into: [:]) { $0[$1.element] = $1.offset }
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}()
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static let trumpOrder: [Card] = Array(cardOrder[0..<8])
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private static let trumps: Set<Card> = Set(trumpOrder)
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static func trumpCount(_ cards: [Card]) -> Int {
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cards.filter { trumps.contains(card) }.count
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}
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}
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41
Sources/App/Model/CardOrders/SoloBlattCardOrder.swift
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Sources/App/Model/CardOrders/SoloBlattCardOrder.swift
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import Foundation
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struct SoloBlattCardOrder: CardOrder {
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static let trumpCount = 14
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static let cardOrder = [
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Card(.eichel, .ober),
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Card(.blatt, .ober),
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Card(.herz, .ober),
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Card(.schelln, .ober),
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Card(.eichel, .unter),
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Card(.blatt, .unter),
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Card(.herz, .unter),
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Card(.schelln, .unter),
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Card(.blatt, .ass),
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Card(.blatt, .zehn),
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Card(.blatt, .könig),
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Card(.blatt, .neun),
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Card(.blatt, .acht),
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Card(.blatt, .sieben),
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Card(.eichel, .ass),
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Card(.eichel, .zehn),
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Card(.eichel, .könig),
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Card(.eichel, .neun),
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Card(.eichel, .acht),
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Card(.eichel, .sieben),
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Card(.herz, .ass),
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Card(.herz, .zehn),
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Card(.herz, .könig),
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Card(.herz, .neun),
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Card(.herz, .acht),
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Card(.herz, .sieben),
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Card(.schelln, .ass),
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Card(.schelln, .zehn),
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Card(.schelln, .könig),
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Card(.schelln, .neun),
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Card(.schelln, .acht),
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Card(.schelln, .sieben)
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]
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}
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Sources/App/Model/CardOrders/SoloEichelCardOrder.swift
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Sources/App/Model/CardOrders/SoloEichelCardOrder.swift
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import Foundation
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struct SoloEichelCardOrder: CardOrder {
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static let trumpCount = 14
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static let cardOrder = [
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Card(.eichel, .ober),
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Card(.blatt, .ober),
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Card(.herz, .ober),
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Card(.schelln, .ober),
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Card(.eichel, .unter),
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Card(.blatt, .unter),
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Card(.herz, .unter),
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Card(.schelln, .unter),
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Card(.eichel, .ass),
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Card(.eichel, .zehn),
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Card(.eichel, .könig),
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Card(.eichel, .neun),
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Card(.eichel, .acht),
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Card(.eichel, .sieben),
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Card(.blatt, .ass),
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Card(.blatt, .zehn),
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Card(.blatt, .könig),
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Card(.blatt, .neun),
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Card(.blatt, .acht),
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Card(.blatt, .sieben),
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Card(.herz, .ass),
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Card(.herz, .zehn),
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Card(.herz, .könig),
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Card(.herz, .neun),
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Card(.herz, .acht),
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Card(.herz, .sieben),
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Card(.schelln, .ass),
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Card(.schelln, .zehn),
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Card(.schelln, .könig),
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Card(.schelln, .neun),
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Card(.schelln, .acht),
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Card(.schelln, .sieben)
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]
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}
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Sources/App/Model/CardOrders/SoloSchellnCardOrder.swift
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42
Sources/App/Model/CardOrders/SoloSchellnCardOrder.swift
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import Foundation
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struct SoloSchellnCardOrder: CardOrder {
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static let trumpCount = 14
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static let cardOrder = [
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Card(.eichel, .ober),
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Card(.blatt, .ober),
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Card(.herz, .ober),
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Card(.schelln, .ober),
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Card(.eichel, .unter),
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Card(.blatt, .unter),
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Card(.herz, .unter),
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Card(.schelln, .unter),
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Card(.schelln, .ass),
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Card(.schelln, .zehn),
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Card(.schelln, .könig),
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Card(.schelln, .neun),
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Card(.schelln, .acht),
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Card(.schelln, .sieben),
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Card(.eichel, .ass),
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Card(.eichel, .zehn),
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Card(.eichel, .könig),
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Card(.eichel, .neun),
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Card(.eichel, .acht),
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Card(.eichel, .sieben),
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Card(.blatt, .ass),
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Card(.blatt, .zehn),
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Card(.blatt, .könig),
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Card(.blatt, .neun),
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Card(.blatt, .acht),
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Card(.blatt, .sieben),
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Card(.herz, .ass),
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Card(.herz, .zehn),
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Card(.herz, .könig),
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Card(.herz, .neun),
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Card(.herz, .acht),
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Card(.herz, .sieben)
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]
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}
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41
Sources/App/Model/CardOrders/WenzCardOrder.swift
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41
Sources/App/Model/CardOrders/WenzCardOrder.swift
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import Foundation
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struct WenzCardOrder: CardOrder {
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static let trumpCount = 4
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static let cardOrder = [
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Card(.eichel, .unter),
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Card(.blatt, .unter),
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Card(.herz, .unter),
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Card(.schelln, .unter),
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Card(.herz, .ass),
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Card(.herz, .zehn),
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Card(.herz, .könig),
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Card(.herz, .ober),
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Card(.herz, .neun),
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Card(.herz, .acht),
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Card(.herz, .sieben),
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Card(.eichel, .ass),
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Card(.eichel, .zehn),
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Card(.eichel, .könig),
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Card(.eichel, .ober),
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Card(.eichel, .neun),
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Card(.eichel, .acht),
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Card(.eichel, .sieben),
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Card(.blatt, .ass),
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Card(.blatt, .zehn),
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Card(.blatt, .könig),
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Card(.blatt, .ober),
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Card(.blatt, .neun),
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Card(.blatt, .acht),
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Card(.blatt, .sieben),
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Card(.schelln, .ass),
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Card(.schelln, .zehn),
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Card(.schelln, .könig),
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Card(.schelln, .ober),
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Card(.schelln, .neun),
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Card(.schelln, .acht),
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Card(.schelln, .sieben)
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]
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}
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@ -59,20 +59,20 @@ enum GameType: Codable {
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gameClass.cost
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}
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var sortingType: CardOrderType {
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var sortingType: CardOrder.Type {
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switch self {
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case .wenz:
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return .wenz
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return WenzCardOrder.self
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case .geier:
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return .geier
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return GeierCardOrder.self
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case .soloEichel:
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return .soloEichel
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return SoloEichelCardOrder.self
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case .soloBlatt:
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return .soloBlatt
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return SoloBlattCardOrder.self
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case .soloSchelln:
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return .soloSchelln
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return SoloSchellnCardOrder.self
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default:
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return .normal
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return NormalCardOrder.self
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}
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}
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}
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