Clean up client API
This commit is contained in:
parent
3a1ef01a54
commit
4b0ca1a2ef
81
Public/api.js
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81
Public/api.js
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@ -0,0 +1,81 @@
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/**
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* This file acts as an abstraction layer to the server.
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*/
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async function performRegisterPlayerRequest(name, password){
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return fetch("/player/register/" + name, { method: 'POST', body: password })
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.then(convertServerResponse)
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}
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async function performDeletePlayerRequest(name, password){
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return fetch("/player/delete/" + name, { method: 'POST', body: password })
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.then(convertServerResponse)
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.then(function(value) {})
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}
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async function performLoginPlayerRequest(name, password) {
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return fetch("/player/login/" + name, { method: 'POST', body: password })
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.then(convertServerResponse)
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}
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async function performLogoutRequest(token) {
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return fetch("/player/logout", { method: 'POST', body: token })
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.then(convertServerResponse)
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.then(function(value) {})
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}
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async function resumeSessionRequest(token) {
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return fetch("/player/resume", { method: 'POST', body: token })
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.then(convertServerResponse)
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}
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async function performGetCurrentTableRequest(token) {
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return fetch("player/table", { method: 'POST', body: token })
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.then(convertServerResponse)
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}
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async function performCreateTableRequest(token, name, visibility) {
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const vis = visibility ? "public" : "private";
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return fetch("/table/create/" + vis + "/" + name, { method: 'POST', body: token })
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.then(convertServerResponse)
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}
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async function performJoinTableRequest(tableId, token) {
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return fetch("/table/join/" + tableId, { method: 'POST', body: token })
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.then(convertServerResponse)
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.then(function(value) {})
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}
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async function performGetPublicTablesRequest(token) {
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return fetch("/tables/public", { method: 'POST', body: token })
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.then(convertServerResponse)
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.then(function(text) {
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const decoded = atob(text)
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return JSON.parse(decoded);
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})
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}
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function convertServerResponse(response) {
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switch (response.status) {
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case 200: // Success
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return response.text()
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case 400: // Bad request
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throw Error("The request was malformed")
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case 401: // Unauthorized (Invalid session token)
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throw Error("Please log in again")
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case 403: // Forbidden
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throw Error("Invalid username or password")
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case 410: // Gone
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throw Error("The table could not be found")
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case 406: // notAcceptable
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throw Error("The password or name is too long")
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case 409: // Conflict
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throw Error("A user with the same name is already registered")
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case 417: // Expectation failed
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throw Error("The table is already full and can't be joined")
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case 424: // Failed dependency
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throw Error("The request couldn't be completed")
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default:
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throw Error("Unexpected response: " + response.statusText)
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}
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}
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67
Public/elements.js
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67
Public/elements.js
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@ -0,0 +1,67 @@
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/**
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* This file acts as an abstraction layer between HTML and JS.
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*/
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function hideLoginWindow() {
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document.getElementById("signup-window").style.display = "none"
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}
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function showLoginWindow() {
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document.getElementById("signup-window").style.display = "table"
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}
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function setPlayerName(name) {
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document.getElementById("player-name").innerHTML = name
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}
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function getPlayerName() {
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return document.getElementById("player-name").innerHTML
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}
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function getLoginName() {
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return document.getElementById("user-name").value
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}
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function clearLoginName() {
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document.getElementById("user-name").value = ""
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}
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function getLoginPassword() {
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return document.getElementById("user-pwd").value
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}
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function clearLoginPassword() {
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document.getElementById("user-pwd").value = ""
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}
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function getSessionToken() {
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return localStorage.getItem('token')
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}
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function setSessionToken(token) {
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localStorage.setItem('token', token)
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}
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function deleteSessionToken() {
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localStorage.removeItem('token')
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}
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function setLoginError(text) {
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document.getElementById("login-error").innerHTML = text
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}
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function getTableName() {
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return document.getElementById("table-name-field").value
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}
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function clearTableName() {
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return document.getElementById("table-name-field").value = ""
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}
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function getTableVisibility() {
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return document.getElementById("table-public-checkbox").checked
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}
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function setTableListContent(content) {
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document.getElementById("table-list").innerHTML = content
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}
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401
Public/game.js
401
Public/game.js
@ -1,76 +1,22 @@
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// The web socket to connect to the server
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var socket = null;
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var tableId = "";
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function closeSocketIfNeeded() {
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if (socket) {
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socket.close()
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didCloseSocket()
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}
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}
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function didCloseSocket() {
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socket = null
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}
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tableId = ""
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}
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function hideLoginWindow() {
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document.getElementById("signup-window").style.display = "none"
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}
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function showLoginWindow() {
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document.getElementById("signup-window").style.display = "table"
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}
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function setPlayerName(name) {
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document.getElementById("player-name").innerHTML = name
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}
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function getPlayerName() {
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return document.getElementById("player-name").innerHTML
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}
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function getLoginName() {
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return document.getElementById("user-name").value
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}
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function clearLoginName() {
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document.getElementById("user-name").value = ""
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}
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function getLoginPassword() {
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return document.getElementById("user-pwd").value
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}
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function clearLoginPassword() {
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document.getElementById("user-pwd").value = ""
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}
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function getSessionToken() {
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return localStorage.getItem('token')
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}
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function setSessionToken(token) {
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localStorage.setItem('token', token)
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}
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function deleteSessionToken() {
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localStorage.removeItem('token')
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}
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function setLoginError(text) {
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document.getElementById("login-error").innerHTML = text
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}
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function getTableName() {
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return document.getElementById("table-name-field").value
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}
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function clearTableName() {
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return document.getElementById("table-name-field").value = ""
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}
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function getTableVisibility() {
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return document.getElementById("table-public-checkbox").checked
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}
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function setTableListContent(content) {
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document.getElementById("table-list").innerHTML = content
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function setTableId(table) {
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tableId = table
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}
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function showBlankLoginScreen(text) {
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@ -82,153 +28,159 @@ function showBlankLoginScreen(text) {
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setLoginError(text)
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}
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async function registerUser() {
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console.log("Registration started")
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performGetSessionTokenRequest("register")
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}
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async function deletePlayerAccount() {
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const name = getPlayerName()
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const password = getLoginPassword()
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fetch("/player/delete/" + username, { method: 'POST', body: password })
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.then(function(response) {
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if (response.status == 200) { // Success
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return
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}
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if (response.status == 400) { // Bad request
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throw Error("The request had an error")
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}
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if (response.status == 401) { // Invalid session token
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throw Error("Please log in again")
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}
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if (response.status == 403) { // Forbidden
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throw Error("The password or name is incorrect")
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}
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if (response.status == 424) { // Failed dependency
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throw Error("The request couldn't be completed")
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}
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throw Error("Unexpected registration response: " + response.statusText)
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}).then(function() {
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showBlankLoginScreen("")
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console.log("Player deleted")
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}).catch(function(error) {
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closeSocketIfNeeded()
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deleteSessionToken()
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alert(error.message)
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console.log(error)
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})
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}
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async function loginUser() {
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console.log("Login started");
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performGetSessionTokenRequest("login")
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}
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async function logoutUser() {
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function showGame(tableId) {
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setTableId(tableId)
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const token = getSessionToken()
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if (token) {
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console.log("Logging out player")
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performLogoutRequest(token)
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openSocket(token)
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// TODO: Show interface
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console.log("Show table " + tableId)
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} else {
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console.log("No player to log out")
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showBlankLoginScreen("")
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}
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}
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async function performLogoutRequest(token) {
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fetch("/player/logout", { method: 'POST', body: token })
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.then(function(response) {
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if (response.status == 200) { // Success
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return
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}
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if (response.status == 400) { // Bad request
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throw Error("The request had an error")
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}
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throw Error("Unexpected logout response: " + response.statusText)
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}).then(function() {
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showBlankLoginScreen("")
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console.log("Player logged out")
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}).catch(function(error) {
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showBlankLoginScreen(error.message)
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console.log(error)
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})
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}
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function convertServerResponse(response) {
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if (response.status == 200) { // Success
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return response.text()
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}
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if (response.status == 400) { // Bad request
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throw Error("The request was malformed")
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}
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if (response.status == 403) { // Forbidden
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throw Error("Invalid username or password")
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}
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if (response.status == 406) { // notAcceptable
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throw Error("The password or name is too long")
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}
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if (response.status == 409) { // Conflict
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throw Error("A user with the same name is already registered")
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}
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if (response.status == 424) { // Failed dependency
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throw Error("The request couldn't be completed")
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}
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throw Error("Unexpected response: " + response.statusText)
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}
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async function performGetSessionTokenRequest(type) {
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function registerUser() {
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const username = getLoginName()
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const password = getLoginPassword()
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console.log("Performing request " + type);
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fetch("/player/" + type + "/" + username, { method: 'POST', body: password })
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.then(convertServerResponse)
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if (username == "") {
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setLoginError("Please enter your desired user name")
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return
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}
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if (password == "") {
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setLoginError("Please enter a password")
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return
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}
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performRegisterPlayerRequest(username, password)
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.then(function(token) {
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setSessionToken(token)
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setPlayerName(username)
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hideLoginWindow()
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setLoginError("")
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console.log(type + " successful")
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performGetPublicTablesList(token)
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openSocket(token)
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loadCurrentTable(token)
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}).catch(function(error) {
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setLoginError(error.message)
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console.log(error)
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return
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})
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}
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async function loadExistingSession() {
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function deletePlayerAccount() {
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const name = getPlayerName()
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const password = getLoginPassword()
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performDeletePlayerRequest(name, password, function(error) {
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if (error == "") {
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showBlankLoginScreen("")
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console.log("Player deleted")
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} else {
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closeSocketIfNeeded()
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deleteSessionToken()
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alert(error)
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console.log(error)
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}
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})
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}
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function loginUser() {
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const username = getLoginName()
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const password = getLoginPassword()
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if (username == "") {
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setLoginError("Please enter your user name")
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return
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}
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if (password == "") {
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setLoginError("Please enter your password")
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return
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}
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performLoginPlayerRequest(username, password)
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.then(function(token) {
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setSessionToken(token)
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setPlayerName(username)
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hideLoginWindow()
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loadCurrentTable(token)
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}).catch(function(error) {
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setLoginError(error.message)
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})
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}
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function logoutUser() {
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const token = getSessionToken()
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if (token) {
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console.log("Resuming session with token " + token)
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resumeSession(token)
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performLogoutRequest(token)
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.then(function() {
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showBlankLoginScreen("")
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}).catch(function(error) {
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showBlankLoginScreen(error.message)
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console.log(error)
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})
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} else {
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console.log("No session to resume")
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showLoginWindow()
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showBlankLoginScreen("")
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}
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}
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async function resumeSession(token) {
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fetch("/player/resume", { method: 'POST', body: token })
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.then(convertServerResponse)
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function loadExistingSession() {
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const token = getSessionToken()
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if (token) {
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resumeSessionRequest(token)
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.then(function(name) {
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setPlayerName(name)
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hideLoginWindow()
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console.log("Session resumed")
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performGetPublicTablesList(token)
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openSocket(token)
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loadCurrentTable(token)
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}).catch(function(error) {
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deleteSessionToken()
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setLoginError(error.message)
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showLoginWindow()
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console.log(error)
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showBlankLoginScreen(error.message)
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})
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} else {
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showBlankLoginScreen("")
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}
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}
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function loadCurrentTable(token) {
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performGetCurrentTableRequest(token)
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.then(function(tableId) {
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if (tableId == "") {
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refreshTables()
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return
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}
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showGame(tableId)
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}).catch(function(error) {
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showBlankLoginScreen(error.message)
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})
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}
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async function openSocket(token) {
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function createTable() {
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const tableName = getTableName()
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if (tableName == "") {
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return
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}
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const token = getSessionToken()
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if (token) {
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const isVisible = getTableVisibility()
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performCreateTableRequest(token, tableName, isVisible)
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.then(function(tableId) {
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clearTableName()
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showGame(tableId)
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}).catch(function(error) {
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showBlankLoginScreen(error.message)
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})
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} else {
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showBlankLoginScreen("")
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}
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}
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function joinTable(tableId) {
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const token = getSessionToken()
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if (token) {
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performJoinTableRequest(tableId, token)
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.then(function() {
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showGame(tableId)
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})
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.catch(function(error) {
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showBlankLoginScreen(error.message)
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})
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} else {
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showBlankLoginScreen("")
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}
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}
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function openSocket(token) {
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socket = new WebSocket(((window.location.protocol === "https:") ? "wss://" : "ws://") + window.location.host + "/session/start")
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socket.onopen = function(e) {
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@ -237,14 +189,17 @@ async function openSocket(token) {
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socket.onmessage = function(event) {
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// TODO: Handle server data
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//event.data
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};
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socket.onclose = function(event) {
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if (event.wasClean) {
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didCloseSocket()
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} else {
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// e.g. server process killed or network down
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// event.code is usually 1006 in this case
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// TODO: Retry several times to open socket,
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// stop after too many failed attempts
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}
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};
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@ -253,89 +208,35 @@ async function openSocket(token) {
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};
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}
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function createTable() {
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const tableName = getTableName()
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const isVisible = getTableVisibility()
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const token = getSessionToken()
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if (token) {
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performCreateTableRequest(token, tableName, isVisible)
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}
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}
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async function performCreateTableRequest(token, name, visibility) {
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const vis = visibility ? "public" : "private";
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fetch("/table/create/" + vis + "/" + name, { method: 'POST', body: token })
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.then(function(response) {
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if (response.status == 200) { // Success
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return response.text()
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}
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if (response.status == 400) { // Bad request
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throw Error("The request had an error")
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}
|
||||
if (response.status == 401) { // Token invalid
|
||||
showBlankLoginScreen("")
|
||||
return ""
|
||||
}
|
||||
throw Error("Unexpected registration response: " + response.statusText)
|
||||
})
|
||||
.then(function(tableId) {
|
||||
if (tableId == "") {
|
||||
return;
|
||||
}
|
||||
clearTableName()
|
||||
console.log("Created table " + tableId)
|
||||
}).catch(function(error) {
|
||||
showBlankLoginScreen(error.message)
|
||||
console.log(error)
|
||||
return
|
||||
})
|
||||
}
|
||||
|
||||
function refreshTables() {
|
||||
const token = getSessionToken()
|
||||
if (token) {
|
||||
performGetPublicTablesList(token)
|
||||
} else {
|
||||
showBlankLoginScreen()
|
||||
}
|
||||
}
|
||||
|
||||
async function performGetPublicTablesList(token) {
|
||||
fetch("/tables/public", { method: 'POST', body: token })
|
||||
.then(convertServerResponse)
|
||||
.then(function(text) {
|
||||
const decoded = atob(text)
|
||||
const json = JSON.parse(decoded);
|
||||
performGetPublicTablesRequest(token)
|
||||
.then(function(json) {
|
||||
const html = processTableList(json)
|
||||
setTableListContent(html)
|
||||
}).catch(function(error) {
|
||||
showBlankLoginScreen(error.message)
|
||||
console.log(error)
|
||||
return
|
||||
})
|
||||
}
|
||||
|
||||
function processTableList(tables) {
|
||||
var html = ""
|
||||
for (let i = 0, len = tables.length, text = ""; i < len; i++) {
|
||||
tableInfo = tables[i]
|
||||
html += "<div class=\"table-row\">" +
|
||||
"<button class=\"table-join-btn\" onclick=\"joinTable('" + tableInfo.id +
|
||||
"')\">Join</button><div class=\"table-title\">" + tableInfo.name +
|
||||
"</div><div class=\"table-subtitle\">Players: " + tableInfo.players.join(", ") + "</div></div>"
|
||||
}
|
||||
return html
|
||||
}
|
||||
|
||||
function joinTable(tableId) {
|
||||
const token = getSessionToken()
|
||||
if (token) {
|
||||
performJoinTableRequest(tableId, token)
|
||||
} else {
|
||||
showBlankLoginScreen()
|
||||
}
|
||||
}
|
||||
|
||||
async function performJoinTableRequest(tableId, token) {
|
||||
|
||||
function processTableList(tables) {
|
||||
var html = ""
|
||||
for (let i = 0, len = tables.length; i < len; i++) {
|
||||
tableInfo = tables[i]
|
||||
html += "<div class=\"table-row\">"
|
||||
if (tableInfo.players.length < 4) {
|
||||
html += "<button class=\"table-join-btn\" onclick=\"joinTable('" + tableInfo.id + "')\">Join</button>"
|
||||
} else {
|
||||
html += "<button class=\"table-join-btn\" disabled>Full</button>"
|
||||
}
|
||||
html += "<div class=\"table-title\">" + tableInfo.name + "</div>"
|
||||
html += "<div class=\"table-subtitle\">Players: " + tableInfo.players.join(", ") + "</div>"
|
||||
html += "</div>" // table-row
|
||||
}
|
||||
return html
|
||||
}
|
@ -5,6 +5,9 @@
|
||||
<title>Schafkopf</title>
|
||||
<meta name='viewport' content='width=device-width, initial-scale=1'>
|
||||
<link rel='stylesheet' type='text/css' media='screen' href='style.css'>
|
||||
<script src='elements.js'></script>
|
||||
<script src='api.js'></script>
|
||||
<script src='game.js'></script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="top-bar">
|
||||
@ -43,7 +46,6 @@
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<script src='game.js'></script>
|
||||
<script>
|
||||
loadExistingSession()
|
||||
</script>
|
||||
|
@ -2,6 +2,7 @@
|
||||
/* Color definitions for light mode */
|
||||
--button-color: rgb(255, 172, 39);
|
||||
--button-hover: rgb(255, 185, 72);
|
||||
--button-disabled: rgb(128, 88, 24);
|
||||
--button-text: rgb(0,0,0);
|
||||
--standard-background: rgb(54, 54, 54);
|
||||
--element-background: rgb(42, 42, 42);
|
||||
@ -27,7 +28,7 @@
|
||||
input {
|
||||
padding: 8px;
|
||||
border: 1px solid var(--element-border);
|
||||
border-radius: 4px;
|
||||
border-radius: 5px;
|
||||
box-sizing: border-box;
|
||||
background-color: var(--standard-background);
|
||||
}
|
||||
@ -101,6 +102,7 @@ body, html {
|
||||
#player-name {
|
||||
text-align: right;
|
||||
grid-column: 1;
|
||||
padding-right: 5px;
|
||||
}
|
||||
|
||||
#logout-button {
|
||||
@ -125,6 +127,7 @@ body, html {
|
||||
|
||||
#table-name-field {
|
||||
width: 100%;
|
||||
font-size: medium;
|
||||
grid-column: 1;
|
||||
}
|
||||
|
||||
@ -169,7 +172,6 @@ body, html {
|
||||
grid-template-columns: 100px auto;
|
||||
grid-template-rows: auto auto;
|
||||
column-gap: 10px;
|
||||
/* justify-items: left; */
|
||||
}
|
||||
|
||||
.table-join-btn {
|
||||
@ -184,7 +186,13 @@ body, html {
|
||||
grid-row: 1 / span 2;
|
||||
}
|
||||
|
||||
.table-join-btn:hover {
|
||||
.table-join-btn:disabled,
|
||||
.table-join-btn[disabled] {
|
||||
background-color: var(--button-disabled);
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.table-join-btn:hover:enabled {
|
||||
background-color: var(--button-hover);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user