TempTrack-iOS/TempTrack/Bluetooth/BluetoothClient.swift
2023-06-05 13:05:57 +02:00

207 lines
5.6 KiB
Swift

import Foundation
import SwiftUI
enum BluetoothResponseType: UInt8 {
/// The response to the last request is provided
case success = 0
/// Invalid command received
case invalidCommand = 1
case responseTooLarge = 2
case unknownCommand = 3
case invalidNumberOfBytesToDelete = 4
}
final class BluetoothClient: ObservableObject {
private let updateInterval = 3.0
private let connection = DeviceManager()
private let recorder = TemperatureStorage()
init(deviceInfo: DeviceInfo? = nil) {
connection.delegate = self
self.deviceInfo = deviceInfo
}
func connect() -> Bool {
connection.connect()
}
@Published
private(set) var deviceState: DeviceState = .disconnected {
didSet {
print("State: \(deviceState.text)")
if case .configured = deviceState {
startRegularUpdates()
} else {
endRegularUpdates()
}
}
}
@Published
private(set) var deviceInfo: DeviceInfo?
private var openRequests: [BluetoothRequest] = []
private var runningRequest: BluetoothRequest?
private var runningTransfer: TemperatureDataTransfer?
func updateDeviceInfo() {
if case .configured = deviceState {
addRequest(.getInfo)
}
}
private var dataUpdateTimer: Timer?
private func startRegularUpdates() {
guard dataUpdateTimer == nil else {
return
}
print("Starting updates")
dataUpdateTimer = Timer.scheduledTimer(withTimeInterval: updateInterval, repeats: true) { [weak self] timer in
guard let self = self else {
timer.invalidate()
return
}
self.updateDeviceInfo()
}
dataUpdateTimer?.fire()
}
private func endRegularUpdates() {
guard let dataUpdateTimer else {
return
}
dataUpdateTimer.invalidate()
runningRequest = nil
self.dataUpdateTimer = nil
print("Ending updates")
}
private func performNextRequest() {
guard runningRequest == nil else {
return
}
guard !openRequests.isEmpty else {
return
}
let next = openRequests.removeFirst()
//print("Starting request \(next)")
guard connection.send(next.serialized) else {
print("Failed to start request \(next)")
performNextRequest()
return
}
runningRequest = next
}
func addRequest(_ request: BluetoothRequest) {
openRequests.append(request)
performNextRequest()
}
func collectRecordedData() -> Bool {
guard let info = deviceInfo else {
return false
}
let transfer = TemperatureDataTransfer(info: info)
runningTransfer = transfer
runningTransfer?.delegate = recorder
let next = transfer.nextRequest()
addRequest(next)
return true
}
private func didReceive(data: Data, offset: Int, count: Int) {
guard let runningTransfer else {
return // TODO: Start new transfer?
}
runningTransfer.add(data: data, offset: offset, count: count)
continueTransfer()
}
private func continueTransfer() {
guard let runningTransfer else {
return // TODO: Start new transfer?
}
let next = runningTransfer.nextRequest()
addRequest(next)
}
private func decode(info: Data) {
guard let newInfo = DeviceInfo(info: info) else {
return
}
self.deviceInfo = newInfo
guard let runningTransfer else {
return
}
runningTransfer.update(info: newInfo)
let next = runningTransfer.nextRequest()
addRequest(next)
}
}
extension BluetoothClient: DeviceManagerDelegate {
func deviceManager(didReceive data: Data) {
defer {
self.runningRequest = nil
performNextRequest()
}
guard let runningRequest else {
print("No request active, but \(data) received")
return
}
guard data.count > 0 else {
print("No response data for request \(runningRequest)")
return
}
guard let type = BluetoothResponseType(rawValue: data[0]) else {
print("Unknown response \(data[0]) for request \(runningRequest)")
return
}
guard type == .success else {
print("Error response \(data[0]) for request \(runningRequest)")
// If clearing the recording buffer fails due to byte mismatch,
// then requesting new info will resolve the mismatch, and the transfer will be resumed
// If requesting bytes fails due to the response size,
// then requesting new info will update the response size, and the transfer will be resumed
addRequest(.getInfo)
return
}
let payload = data.dropFirst()
switch runningRequest {
case .getInfo:
decode(info: payload)
case .getRecordingData(let offset, let count):
didReceive(data: payload, offset: offset, count: count)
case .clearRecordingBuffer:
runningTransfer?.completeTransfer()
runningTransfer = nil
}
}
func deviceManager(didChangeState state: DeviceState) {
DispatchQueue.main.async {
self.deviceState = state
}
}
}