Simplify unlock logic, don't spam challenges
This commit is contained in:
parent
941aebd9ca
commit
b749a80f5d
@ -24,6 +24,13 @@ struct ContentView: View {
|
||||
.white
|
||||
}
|
||||
|
||||
private var stateText: String {
|
||||
if coordinator.state == .notChecked {
|
||||
return "Unlock"
|
||||
}
|
||||
return coordinator.state.description
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
HStack {
|
||||
Spacer()
|
||||
@ -39,7 +46,7 @@ struct ContentView: View {
|
||||
.progressViewStyle(CircularProgressViewStyle())
|
||||
.frame(width: 20, height: 20)
|
||||
} else {
|
||||
Text("Unlock")
|
||||
Text(stateText)
|
||||
.font(.subheadline)
|
||||
}
|
||||
}
|
||||
|
@ -4,15 +4,9 @@ import SwiftData
|
||||
|
||||
final class RequestCoordinator: ObservableObject {
|
||||
|
||||
@Published
|
||||
var serverChallenge: ServerChallenge? = nil
|
||||
|
||||
@Published
|
||||
var state: MessageResult = .noKeyAvailable
|
||||
|
||||
@Published
|
||||
private var timer: Timer?
|
||||
|
||||
@Published
|
||||
var pendingRequests: [PendingOperation] = []
|
||||
|
||||
@ -22,6 +16,9 @@ final class RequestCoordinator: ObservableObject {
|
||||
@Published
|
||||
var keyManager = KeyManagement()
|
||||
|
||||
@Published
|
||||
var isPerformingRequest: Bool = false
|
||||
|
||||
@AppStorage("server")
|
||||
var serverPath: String = "https://christophhagen.de/sesame/"
|
||||
|
||||
@ -31,7 +28,11 @@ final class RequestCoordinator: ObservableObject {
|
||||
@AppStorage("connectionType")
|
||||
var connectionType: ConnectionStrategy = .remoteFirst
|
||||
|
||||
let modelContext: ModelContext
|
||||
private let modelContext: ModelContext
|
||||
|
||||
private let client = Client()
|
||||
|
||||
private var timer: Timer?
|
||||
|
||||
init(modelContext: ModelContext) {
|
||||
self.modelContext = modelContext
|
||||
@ -40,151 +41,97 @@ final class RequestCoordinator: ObservableObject {
|
||||
}
|
||||
}
|
||||
|
||||
let client = Client()
|
||||
|
||||
var needsNewServerChallenge: Bool {
|
||||
serverChallenge?.isExpired ?? true
|
||||
}
|
||||
|
||||
@Published
|
||||
var isPerformingRequest: Bool = false
|
||||
|
||||
func startUnlock() {
|
||||
addOperations(.challenge, .unlock)
|
||||
}
|
||||
|
||||
func startChallenge() {
|
||||
addOperations(.challenge)
|
||||
}
|
||||
|
||||
private func addOperations(_ operations: RequestType...) {
|
||||
#warning("Only perform challenge when doing unlock? Remove code complexity")
|
||||
// Just add all operations for an unlock
|
||||
// For every completed operation, the unnecessary ones will be removed without executing them
|
||||
let operations = connectionType.transmissionTypes.map { route in
|
||||
operations.map { PendingOperation(route: route, operation: $0) }
|
||||
}.joined()
|
||||
|
||||
pendingRequests.append(contentsOf: operations)
|
||||
continueRequests()
|
||||
}
|
||||
|
||||
private func continueRequests() {
|
||||
guard activeRequest == nil else {
|
||||
guard !isPerformingRequest else {
|
||||
return
|
||||
}
|
||||
guard !pendingRequests.isEmpty else {
|
||||
self.isPerformingRequest = false
|
||||
return
|
||||
}
|
||||
let activeRequest = pendingRequests.removeFirst()
|
||||
self.activeRequest = activeRequest
|
||||
self.isPerformingRequest = true
|
||||
isPerformingRequest = true
|
||||
Task {
|
||||
await process(request: activeRequest)
|
||||
let finalResult = await performFullChallengeResponse()
|
||||
DispatchQueue.main.async {
|
||||
self.state = finalResult
|
||||
self.isPerformingRequest = false
|
||||
}
|
||||
scheduleReturnToReadyState()
|
||||
}
|
||||
}
|
||||
|
||||
private func process(request: PendingOperation) async {
|
||||
private func performFullChallengeResponse() async -> MessageResult {
|
||||
let transmissionTypes = connectionType.transmissionTypes
|
||||
for route in transmissionTypes.dropLast() {
|
||||
if await performUnlockAndSaveItem(route: route) == .unlocked {
|
||||
return .unlocked
|
||||
}
|
||||
}
|
||||
guard let route = transmissionTypes.last else {
|
||||
// No transmission types at all
|
||||
return keyManager.hasAllKeys ? .notChecked : .noKeyAvailable
|
||||
}
|
||||
return await performUnlockAndSaveItem(route: route)
|
||||
}
|
||||
|
||||
private func performUnlockAndSaveItem(route: TransmissionType) async -> MessageResult {
|
||||
let startTime = Date.now
|
||||
let (success, response, challenge) = await self.start(request)
|
||||
let result = await performFullChallengeResponse(route: route)
|
||||
let endTime = Date.now
|
||||
let roundTripTime = endTime.timeIntervalSince(startTime)
|
||||
|
||||
if let s = challenge?.message {
|
||||
print("\(s) took \(Int(roundTripTime * 1000)) ms")
|
||||
} else {
|
||||
print("\(request.operation.description) took \(Int(roundTripTime * 1000)) ms")
|
||||
}
|
||||
|
||||
if request.operation == .unlock, let response {
|
||||
print("Saving history item")
|
||||
let item = HistoryItem(message: response, startDate: startTime, route: request.route, finishDate: endTime)
|
||||
modelContext.insert(item)
|
||||
}
|
||||
|
||||
DispatchQueue.main.async {
|
||||
self.filterPendingRequests(after: request, success: success, hasChallenge: challenge != nil)
|
||||
if let response {
|
||||
self.state = response.result
|
||||
}
|
||||
if let challenge {
|
||||
self.serverChallenge = challenge
|
||||
}
|
||||
self.activeRequest = nil
|
||||
self.continueRequests()
|
||||
}
|
||||
print("Unlock took \(Int(roundTripTime * 1000)) ms (\(result.result))")
|
||||
let item = HistoryItem(message: result, startDate: startTime, route: route, finishDate: endTime)
|
||||
modelContext.insert(item)
|
||||
return result.result
|
||||
}
|
||||
|
||||
private func filterPendingRequests(after operation: PendingOperation, success: Bool, hasChallenge: Bool) {
|
||||
if success {
|
||||
// Filter all unlocks
|
||||
if operation.operation == .unlock {
|
||||
// Successful unlock means no need for next challenge or unlocks, so remove all
|
||||
self.pendingRequests = []
|
||||
} else {
|
||||
// Successful challenge means no need for additional challenges, but keep unlocks
|
||||
self.pendingRequests = pendingRequests.filter { $0.operation != .challenge }
|
||||
}
|
||||
} else {
|
||||
// Filter all operations with the same route for connection errors
|
||||
// And with type, depending on error?
|
||||
private func performFullChallengeResponse(route: TransmissionType) async -> Message {
|
||||
let (challengeResponse, challenge) = await performChallenge(route: route)
|
||||
guard let challenge else {
|
||||
return challengeResponse
|
||||
}
|
||||
|
||||
let (unlockResponse, secondaryChallenge) = await performUnlock(with: challenge.message, route: route)
|
||||
guard let secondaryChallenge else {
|
||||
return unlockResponse
|
||||
}
|
||||
let (secondUnlockResponse, _) = await performUnlock(with: secondaryChallenge.message, route: route)
|
||||
return secondUnlockResponse
|
||||
}
|
||||
|
||||
private func start(_ operation: PendingOperation) async -> OptionalServerResponse {
|
||||
switch operation.operation {
|
||||
case .challenge:
|
||||
if let serverChallenge, !serverChallenge.isExpired {
|
||||
return (true, serverChallenge.message, serverChallenge)
|
||||
}
|
||||
return await performChallenge(route: operation.route)
|
||||
|
||||
case .unlock:
|
||||
guard let serverChallenge, !serverChallenge.isExpired else {
|
||||
return (false, nil, nil)
|
||||
}
|
||||
return await performUnlock(with: serverChallenge.message, route: operation.route)
|
||||
}
|
||||
}
|
||||
|
||||
private func performChallenge(route: TransmissionType) async -> OptionalServerResponse {
|
||||
private func performChallenge(route: TransmissionType) async -> ServerResponse {
|
||||
let initialMessage = Message.initial()
|
||||
let (result, challenge) = await send(initialMessage, route: route)
|
||||
guard let message = challenge?.message else {
|
||||
return (false, result, nil)
|
||||
return (result, nil)
|
||||
}
|
||||
// Can't get here without the message being accepted
|
||||
guard message.messageType == .challenge else {
|
||||
print("Invalid message type for challenge: \(message)")
|
||||
return (false, result.with(result: .invalidMessageTypeFromDevice), nil)
|
||||
return (result.with(result: .invalidMessageTypeFromDevice), nil)
|
||||
}
|
||||
return (true, result.with(result: .deviceAvailable), challenge)
|
||||
return (result.with(result: .deviceAvailable), challenge)
|
||||
}
|
||||
|
||||
private func performUnlock(with challenge: Message, route: TransmissionType) async -> OptionalServerResponse {
|
||||
private func performUnlock(with challenge: Message, route: TransmissionType) async -> ServerResponse {
|
||||
let request = challenge.requestMessage()
|
||||
let (unlockState, responseData) = await send(request, route: route)
|
||||
|
||||
guard let response = responseData?.message else {
|
||||
return (false, unlockState, nil)
|
||||
return (unlockState, nil)
|
||||
}
|
||||
switch response.messageType {
|
||||
case .initial, .request:
|
||||
print("Invalid message type for response: \(response)")
|
||||
return (false, response.with(result: .invalidMessageTypeFromDevice), nil)
|
||||
return (response.with(result: .invalidMessageTypeFromDevice), nil)
|
||||
case .challenge:
|
||||
// New challenge received, challenge was expired
|
||||
return (true, unlockState, responseData)
|
||||
return (unlockState, responseData)
|
||||
case .response:
|
||||
break
|
||||
}
|
||||
|
||||
guard response.serverChallenge == request.serverChallenge else {
|
||||
print("Invalid server challenge for unlock: \(response)")
|
||||
return (false, response.with(result: .invalidServerChallengeFromDevice), nil)
|
||||
return (response.with(result: .invalidServerChallengeFromDevice), nil)
|
||||
}
|
||||
return (true, response.with(result: .unlocked), nil)
|
||||
return (response.with(result: .unlocked), nil)
|
||||
}
|
||||
|
||||
private func url(for route: TransmissionType) -> String {
|
||||
@ -204,26 +151,25 @@ final class RequestCoordinator: ObservableObject {
|
||||
return await client.send(message, to: url, through: route, using: keys)
|
||||
}
|
||||
|
||||
func startUpdatingServerChallenge() {
|
||||
guard timer == nil else {
|
||||
return
|
||||
}
|
||||
func resetState() {
|
||||
let hasKeys = keyManager.hasAllKeys
|
||||
DispatchQueue.main.async {
|
||||
self.timer = Timer.scheduledTimer(withTimeInterval: 3, repeats: true) { [weak self] timer in
|
||||
guard let self else {
|
||||
timer.invalidate()
|
||||
return
|
||||
}
|
||||
DispatchQueue.main.async {
|
||||
self.startChallenge()
|
||||
}
|
||||
}
|
||||
self.timer!.fire()
|
||||
self.state = hasKeys ? .notChecked : .noKeyAvailable
|
||||
}
|
||||
}
|
||||
|
||||
func endUpdatingServerChallenge() {
|
||||
func scheduleReturnToReadyState() {
|
||||
timer?.invalidate()
|
||||
timer = nil
|
||||
|
||||
DispatchQueue.main.async {
|
||||
self.timer = Timer.scheduledTimer(withTimeInterval: 3, repeats: false) { [weak self] timer in
|
||||
defer { timer.invalidate() }
|
||||
guard let self else {
|
||||
return
|
||||
}
|
||||
self.resetState()
|
||||
self.timer = nil
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,8 +65,6 @@ struct ContentView: View {
|
||||
.padding(.horizontal, 30)
|
||||
}
|
||||
.background(coordinator.state.color)
|
||||
.onAppear(perform: coordinator.startUpdatingServerChallenge)
|
||||
.onDisappear(perform: coordinator.endUpdatingServerChallenge)
|
||||
.animation(.easeInOut, value: coordinator.state.color)
|
||||
.sheet(isPresented: $showSettingsSheet) {
|
||||
SettingsView(
|
||||
|
Loading…
Reference in New Issue
Block a user