Fix bug with socket
This commit is contained in:
@@ -141,7 +141,7 @@ final class DeviceManager {
|
|||||||
guard let socket = connection else {
|
guard let socket = connection else {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
try? socket.close().wait()
|
socket.close().whenSuccess { log("Socket closed") }
|
||||||
connection = nil
|
connection = nil
|
||||||
log("Removed device connection")
|
log("Removed device connection")
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user