Attempt to fix socket data processing
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@ -86,7 +86,7 @@ enum MessageResult: UInt8 {
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/// A valid server challenge was received
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/// A valid server challenge was received
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case deviceAvailable = 37
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case deviceAvailable = 37
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case invalidSignatureByDevice = 38
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case invalidSignatureFromDevice = 38
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case invalidMessageTypeFromDevice = 39
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case invalidMessageTypeFromDevice = 39
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@ -162,7 +162,7 @@ extension MessageResult: CustomStringConvertible {
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return "Unexpected server response code"
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return "Unexpected server response code"
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case .deviceAvailable:
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case .deviceAvailable:
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return "Device available"
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return "Device available"
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case .invalidSignatureByDevice:
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case .invalidSignatureFromDevice:
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return "Invalid device signature"
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return "Invalid device signature"
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case .invalidMessageTypeFromDevice:
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case .invalidMessageTypeFromDevice:
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return "Message type from device invalid"
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return "Message type from device invalid"
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@ -31,6 +31,7 @@ final class DeviceManager {
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/// A promise to finish the request once the device responds or times out
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/// A promise to finish the request once the device responds or times out
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private var requestInProgress: CheckedContinuation<Data, Error>?
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private var requestInProgress: CheckedContinuation<Data, Error>?
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private var receivedMessageData: Data?
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init(deviceKey: Data, remoteKey: Data, deviceTimeout: Int64, serverStatus: Metric<ServerStatus>) {
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init(deviceKey: Data, remoteKey: Data, deviceTimeout: Int64, serverStatus: Metric<ServerStatus>) {
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self.deviceKey = deviceKey
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self.deviceKey = deviceKey
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@ -74,9 +75,11 @@ final class DeviceManager {
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connection = nil
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connection = nil
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throw MessageResult.deviceNotConnected
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throw MessageResult.deviceNotConnected
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}
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}
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guard requestInProgress == nil else {
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guard receivedMessageData == nil else {
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throw MessageResult.tooManyRequests
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throw MessageResult.tooManyRequests
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}
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}
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// Indicate that a message is in transit
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receivedMessageData = Data()
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do {
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do {
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try await socket.send(Array(message))
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try await socket.send(Array(message))
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} catch {
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} catch {
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@ -84,6 +87,12 @@ final class DeviceManager {
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}
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}
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startTimeoutForDeviceRequest(on: eventLoop)
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startTimeoutForDeviceRequest(on: eventLoop)
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// Check if a full message has already been received
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if let receivedMessageData, receivedMessageData.count == SignedMessage.size {
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self.receivedMessageData = nil
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return receivedMessageData
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}
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// Wait until a fill message is received, or a timeout occurs
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let result: Data = try await withCheckedThrowingContinuation { continuation in
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let result: Data = try await withCheckedThrowingContinuation { continuation in
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self.requestInProgress = continuation
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self.requestInProgress = continuation
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}
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}
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@ -98,13 +107,44 @@ final class DeviceManager {
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}
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}
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private func resumeDeviceRequest(with data: Data) {
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private func resumeDeviceRequest(with data: Data) {
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requestInProgress?.resume(returning: data)
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guard let receivedMessageData else {
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requestInProgress = nil
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print("[WARN] Received \(data.count) bytes after message completion")
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self.requestInProgress = nil
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return
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}
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let newData = receivedMessageData + data
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if newData.count < SignedMessage.size {
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// Wait for more data
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self.receivedMessageData = newData
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return
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}
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self.receivedMessageData = nil
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guard let requestInProgress else {
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print("[WARN] Received \(newData.count) bytes, but no continuation to resume")
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return
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}
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self.requestInProgress = nil
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guard newData.count == SignedMessage.size else {
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print("[WARN] Received \(newData.count) bytes, expected \(SignedMessage.size) for a message.")
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requestInProgress.resume(throwing: MessageResult.invalidMessageSizeFromDevice)
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return
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}
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requestInProgress.resume(returning: newData)
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}
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}
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private func resumeDeviceRequest(with result: MessageResult) {
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private func resumeDeviceRequest(with result: MessageResult) {
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requestInProgress?.resume(throwing: result)
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guard let receivedMessageData else {
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requestInProgress = nil
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print("[WARN] Result after message completed: \(result)")
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self.requestInProgress = nil
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return
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}
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self.receivedMessageData = nil
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guard let requestInProgress else {
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print("[WARN] Request in progress (\(receivedMessageData.count) bytes), but no continuation found for result: \(result)")
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return
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}
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self.requestInProgress = nil
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requestInProgress.resume(throwing: result)
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}
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}
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func authenticateRemote(_ token: Data) -> Bool {
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func authenticateRemote(_ token: Data) -> Bool {
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@ -114,7 +154,7 @@ final class DeviceManager {
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func processDeviceResponse(_ buffer: ByteBuffer) {
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func processDeviceResponse(_ buffer: ByteBuffer) {
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guard let data = buffer.getData(at: 0, length: buffer.readableBytes) else {
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guard let data = buffer.getData(at: 0, length: buffer.readableBytes) else {
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log("Failed to get data buffer received from device")
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print("Failed to get data buffer received from device")
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self.resumeDeviceRequest(with: .invalidMessageSizeFromDevice)
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self.resumeDeviceRequest(with: .invalidMessageSizeFromDevice)
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return
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return
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}
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}
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@ -140,7 +180,7 @@ final class DeviceManager {
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func createNewDeviceConnection(socket: WebSocket, auth: String) async {
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func createNewDeviceConnection(socket: WebSocket, auth: String) async {
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guard let key = Data(fromHexEncodedString: auth),
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guard let key = Data(fromHexEncodedString: auth),
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SHA256.hash(data: key) == self.deviceKey else {
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SHA256.hash(data: key) == self.deviceKey else {
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log("Invalid device key while opening socket")
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log("[WARN] Invalid device key while opening socket")
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try? await socket.close()
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try? await socket.close()
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return
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return
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}
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}
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@ -150,17 +190,32 @@ final class DeviceManager {
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socket.eventLoop.execute {
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socket.eventLoop.execute {
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socket.pingInterval = .seconds(10)
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socket.pingInterval = .seconds(10)
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socket.onText { socket, text in
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socket.onText { [weak self] socket, text in
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print("[WARN] Received text over socket: \(text)")
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print("[WARN] Received text over socket: \(text)")
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// Close connection to prevent spamming the log
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// Close connection to prevent spamming the log
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try? await socket.close()
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try? await socket.close()
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guard let self else {
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print("[WARN] No reference to self to handle text over socket")
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return
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}
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self.didCloseDeviceSocket()
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}
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}
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socket.onBinary { [weak self] _, data in
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socket.onBinary { [weak self] _, data in
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self?.processDeviceResponse(data)
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guard let self else {
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print("[WARN] No reference to self to process binary data on socket")
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return
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}
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self.processDeviceResponse(data)
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}
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}
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socket.onClose.whenComplete { [weak self] _ in
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socket.onClose.whenComplete { [weak self] _ in
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self?.didCloseDeviceSocket()
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guard let self else {
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print("[WARN] No reference to self to handle socket closing")
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return
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}
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self.didCloseDeviceSocket()
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}
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}
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}
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}
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log("[INFO] Socket connected")
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log("[INFO] Socket connected")
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