Fix player state
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@ -163,6 +163,7 @@ final class PlayingPlayer: CardHoldingPlayer {
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}
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}
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override var states: [PlayerState] {
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override var states: [PlayerState] {
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var states = super.states
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if didPlayCalledAce {
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if didPlayCalledAce {
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states.append(.isCalled)
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states.append(.isCalled)
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}
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}
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