Bug fixing
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@ -25,7 +25,7 @@ struct TableInfo: Codable {
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self.playerAcross = table.playerInfo(acrossOf: playerIndex, masked: true)
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self.playerRight = table.playerInfo(rightOf: playerIndex, masked: true)
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if table.phase == .selectGame, player.selectsGame {
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if table.phase == .bidding || table.phase == .selectGame {
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let games = table.minimumPlayableGame?.availableGames ?? GameType.allCases
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self.playableGames = games.filter(player.canPlay).map { $0.id }
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} else {
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