Fix bidding error
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ef966b0aa3
commit
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@ -131,7 +131,11 @@ final class BiddingTable: AbstractTable<BiddingPlayer> {
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players.forEach { $0.isAllowedToOfferWedding = false }
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players.forEach { $0.isAllowedToOfferWedding = false }
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}
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}
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}
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}
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selectNextBidder()
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if remainingBidders == 1 {
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moveToGameSelection()
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} else {
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selectNextBidder()
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}
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return (.success, nil)
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return (.success, nil)
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}
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}
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@ -150,11 +154,7 @@ final class BiddingTable: AbstractTable<BiddingPlayer> {
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if gameToOutbid != .none {
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if gameToOutbid != .none {
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// Last player must play
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// Last player must play
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player.isNextActor = false
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player.isNextActor = false
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indexOfHighestBidder = players.firstIndex { $0.isStillBidding == true }!
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moveToGameSelection()
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let highestPlayer = players[indexOfHighestBidder]
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highestPlayer.isStillBidding = false
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highestPlayer.selectsGame = true
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highestPlayer.isNextActor = true
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return (.success, nil)
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return (.success, nil)
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}
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}
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default:
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default:
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@ -164,6 +164,14 @@ final class BiddingTable: AbstractTable<BiddingPlayer> {
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return (.success, nil)
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return (.success, nil)
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}
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}
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private func moveToGameSelection() {
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indexOfHighestBidder = players.firstIndex { $0.isStillBidding == true }!
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let highestPlayer = players[indexOfHighestBidder]
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highestPlayer.isStillBidding = false
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highestPlayer.selectsGame = true
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highestPlayer.isNextActor = true
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}
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override func cards(forPlayerAt index: Int) -> [PlayableCard] {
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override func cards(forPlayerAt index: Int) -> [PlayableCard] {
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players[index].cards.unplayable
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players[index].cards.unplayable
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}
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}
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