Socket connect on server
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@ -1,6 +1,6 @@
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import Foundation
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struct BiddingInfo: Cobable {
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struct BiddingInfo: Codable {
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/// The bidding class (0-5) specifying the minimum game that must be played
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let highestBidClass: Int
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@ -12,5 +12,5 @@ struct BiddingInfo: Cobable {
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let indexOfNextBidder: Int
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/// Indicates which players are remaining in the bidding process
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let remaingingBidders: [Bool]
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let remainingBidders: [Bool]
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}
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