2022-10-12 19:55:22 +02:00
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// Site-specific elements
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const elementIdUserName = "user-name";
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const elementIdUserPassword = "user-pwd";
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const elementIdUserEmail = "user-email";
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const elementIdUserHint = "user-hint";
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function getLoginName() {
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return document.getElementById(elementIdUserName).value;
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}
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function clearLoginName() {
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document.getElementById(elementIdUserName).value = "";
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}
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function setLoginName(name) {
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document.getElementById(elementIdUserName).value = name;
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}
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function getLoginPassword() {
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return document.getElementById(elementIdUserPassword).value;
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}
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function clearLoginPassword() {
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document.getElementById(elementIdUserPassword).value = "";
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}
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function setLoginPassword(password) {
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document.getElementById(elementIdUserPassword).value = password;
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}
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function getLoginEmail() {
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return document.getElementById(elementIdUserEmail).value;
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}
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/*
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* Set a text to indicate an action, warning or other message below the registration field;
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*/
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function setTextHint(text) {
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document.getElementById(elementIdUserHint).innerHTML = text;
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}
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/*
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* Attempt to reopen an existing session, either from the login or register page.
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*
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* It could be argued that this shouldn't be attempted for the registration page,
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* but, a user may accidentally go to the registration page through the browser history,
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* and then it will be convenient to be redirected to the game.
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*/
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function loadExistingSession() {
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const token = loadSessionToken();
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if (token == null) {
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console.log("No session token to load")
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return;
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}
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resumeSessionRequest(token)
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.then(function(name) {
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storePlayerNameAndToken(name, token);
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2022-10-13 09:13:36 +02:00
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showTableList();
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2022-10-12 19:55:22 +02:00
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}).catch(function(error) {
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// We don't expect a session to resume if the registration page is shown,
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// and if the token is expired on the login page we just fail quietly.
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console.log(error);
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2022-10-13 09:13:36 +02:00
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deleteSessionToken();
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2022-10-12 19:55:22 +02:00
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})
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}
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2022-10-13 09:13:36 +02:00
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function showTableList() {
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window.location.href = "list.html";
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}
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