![](banner.jpg)

# Schafkopf Server

This package provides a simple server to play the Bavarian game *Schafkopf* via a browser.

![](game.jpg)

## Setup

#### Configuration

Create a `config.json` file in the `Resources` directory, and fill in all required information. You can have a look at the `config_example.json` file for the required fields.

```json
{
    "serverPort": 8000,
    "production": false,
    "mail": {
        "serverDomain": "https://example.com/schafkopf",
        "emailHostname": "example.com",
        "email": "schafkopf@example.com",
        "password": "some-secret-string",
        "tokenExpiryDuration": 15,
    }
}
```

If `production` is set to `false´, then the database will only be created in memory, and deleted when the server is terminated.
The `mail` configuration is optional, and used to send the password recovery emails.

You also need to set the API path in the `Public/api.js` file to the path where the server is run.
```js
const apiPath = "/schafkopf"
``` 

The server can be then be run like any other executable swift package:
```bash
swift run
```

# Roadmap

There are a few features still missing from this implementation:

- Global rankings of players by their points
- Point penalties for players leaving a running game
- Computer players
- Automatically playing a card after a timeout
- Table options to allow/disallow games and change other settings
- iOS App

## Improvements

- Layout improvements for mobile devices in landscape mode
- Complete German/English localization
- Add last online date to user data
- Allow enter key to start login


