Add route files, show overview

This commit is contained in:
Christoph Hagen
2025-08-21 20:26:22 +02:00
parent 43b761b593
commit 9ec207014c
14 changed files with 938 additions and 3 deletions

View File

@@ -0,0 +1,261 @@
import CoreLocation
extension Array where Element == CLLocation {
/**
Sample the locations using a given time interval.
*/
func samplePeriodically(at interval: TimeInterval) -> [CLLocation] {
guard interval > 0 else { return [] }
guard let start = first, let end = last else { return self }
let totalTime = end.timestamp.timeIntervalSince(start.timestamp)
let numberOfSamples = Int((totalTime / interval).rounded(.up))
return periodicSamples(interval: interval, numberOfSamples: numberOfSamples)
}
/**
Sample the locations at a fixed period determined by the number of desired sampels
*/
func samplePeriodically(numberOfSamples: Int) -> [CLLocation] {
guard numberOfSamples > 0 else { return [] }
guard let start = first, let end = last else { return self }
let totalTime = end.timestamp.timeIntervalSince(start.timestamp)
let timeInterval = totalTime / TimeInterval(count - 1)
return periodicSamples(interval: timeInterval, numberOfSamples: numberOfSamples)
}
private func periodicSamples(interval: TimeInterval, numberOfSamples: Int) -> [CLLocation] {
guard let start = first else { return [] }
var currentIndex = 0
var currentTime = start.timestamp
var samples = [start]
for _ in 1..<numberOfSamples {
currentTime = currentTime.addingTimeInterval(interval)
while true {
let nextIndex = currentIndex + 1
if nextIndex >= count { break }
let nextTime = self[nextIndex].timestamp
if nextTime > currentTime { break }
currentIndex += 1
}
if currentIndex + 1 == count {
samples.append(self[currentIndex])
} else {
let before = self[currentIndex]
let after = self[currentIndex + 1]
let interpolated = before.interpolate(currentTime, to: after)
samples.append(interpolated)
}
}
return samples
}
/// Computes path length by moving along center-to-center lines, intersecting uncertainty spheres
func minimumTraveledDistance3D() -> CLLocationDistance {
guard count > 1 else { return 0 }
// Remove the uncertainty radius of the first location
var current = self.first!
var totalDistance: CLLocationDistance = -current.uncertaintyRadius3D
for next in self[1...] {
let (movement, point) = current.minimumDistance(to: next)
current = point
totalDistance += movement
}
return totalDistance
}
/// Calculates the minimum possible ascended altitude (meters),
/// considering vertical accuracy as an uncertainty interval.
func minimumAscendedAltitude() -> CLLocationDistance {
guard let first = self.first else { return 0 }
// Start with the highest possible value of the first point
var currentAltitude = first.altitude + first.verticalAccuracy
var ascended: CLLocationDistance = 0
for next in self.dropFirst() {
let newMin = next.altitude - next.verticalAccuracy
let newMax = next.altitude + next.verticalAccuracy
if newMin > currentAltitude {
// Lower bound must be adjusted
ascended += newMin - currentAltitude
currentAltitude = newMin
} else if newMax < currentAltitude {
// Upper bound must be adjusted
currentAltitude = newMax
}
}
return ascended
}
/// Calculates the minimum possible ascended altitude (meters),
/// considering a given vertical accuracy threshold
func minimumAscendedAltitude(threshold: CLLocationDistance) -> CLLocationDistance {
guard let first = self.first else { return 0 }
// Start with the highest possible value of the first point
var currentAltitude = first.altitude + threshold
var ascended: CLLocationDistance = 0
for next in self.dropFirst() {
let newMin = next.altitude - threshold
let newMax = next.altitude + threshold
if newMin > currentAltitude {
// Lower bound must be adjusted
ascended += newMin - currentAltitude
currentAltitude = newMin
} else if newMax < currentAltitude {
// Upper bound must be adjusted
currentAltitude = newMax
}
}
return ascended
}
func interpolateAltitudes(
from startDate: Date,
to endDate: Date
) -> [CLLocation] {
// Ensure valid range
guard startDate < endDate else { return self }
// Find first and last locations in the window
guard
let startLocation = first(where: { $0.timestamp >= startDate }),
let endLocation = last(where: { $0.timestamp <= endDate })
else {
return self // No valid range found
}
let startAltitude = startLocation.altitude
let endAltitude = endLocation.altitude
let duration = endDate.timeIntervalSince(startDate)
return map { loc in
let t = loc.timestamp.timeIntervalSince1970
if loc.timestamp >= startDate && loc.timestamp <= endDate {
let progress = (loc.timestamp.timeIntervalSince(startDate)) / duration
let newAltitude = startAltitude + progress * (endAltitude - startAltitude)
return CLLocation(
coordinate: loc.coordinate,
altitude: newAltitude,
horizontalAccuracy: loc.horizontalAccuracy,
verticalAccuracy: loc.verticalAccuracy,
course: loc.course,
speed: loc.speed,
timestamp: loc.timestamp
)
} else {
return loc // outside window, unchanged
}
}
}
}
extension CLLocation {
/// Combined uncertainty sphere radius (meters) from horizontal+vertical accuracy
var uncertaintyRadius3D: CLLocationDistance {
let h = max(0, horizontalAccuracy)
let v = max(0, verticalAccuracy)
return sqrt(h * h + v * v)
}
func verticalDistance(from other: CLLocation) -> CLLocationDistance {
abs(self.altitude - other.altitude)
}
func minimumDistance(to other: CLLocation) -> (distance: CLLocationDistance, point: CLLocation) {
let horizontalDistance = distance(from: other)
let horizontalMovement = Swift.max(0, horizontalDistance - Swift.max(0, other.horizontalAccuracy))
let latitude: CLLocationDegrees
let longitude: CLLocationDegrees
if horizontalDistance == 0 || horizontalMovement == 0 {
latitude = coordinate.latitude
longitude = coordinate.longitude
} else {
let horizontalRatio = horizontalMovement / horizontalDistance
latitude = coordinate.latitude.move(horizontalRatio, to: other.coordinate.latitude)
longitude = coordinate.longitude.move(horizontalRatio, to: other.coordinate.longitude)
}
let verticalDistance = verticalDistance(from: other)
let verticalMovement = Swift.max(0, verticalDistance - Swift.max(0, other.verticalAccuracy))
let altitude: CLLocationDistance
if verticalDistance == 0 || verticalMovement == 0 {
altitude = self.altitude
} else {
let verticalRatio = verticalMovement / verticalDistance
altitude = self.altitude.move(verticalRatio, to: other.altitude)
}
let movement = sqrt(horizontalMovement * horizontalMovement + verticalMovement * verticalMovement)
let point = CLLocation(
coordinate: .init(latitude: latitude, longitude: longitude),
altitude: altitude,
horizontalAccuracy: 0,
verticalAccuracy: 0,
timestamp: other.timestamp
)
return (movement, point)
}
func interpolate(_ time: Date, to other: CLLocation) -> CLLocation {
if self.timestamp > other.timestamp {
return other.interpolate(time, to: self)
}
let totalDuration = other.timestamp.timeIntervalSince(self.timestamp)
if totalDuration == 0 { return move(0.5, to: other) }
let ratio = time.timeIntervalSince(self.timestamp) / totalDuration
return move(ratio, to: other)
}
func move(_ ratio: Double, to other: CLLocation) -> CLLocation {
if ratio <= 0 { return self }
if ratio >= 1 { return other }
let time = timestamp.addingTimeInterval(other.timestamp.timeIntervalSince(timestamp) * ratio)
return CLLocation(
coordinate: .init(
latitude: coordinate.latitude.move(ratio, to: other.coordinate.latitude),
longitude: coordinate.longitude.move(ratio, to: other.coordinate.longitude)),
altitude: altitude.move(ratio, to: other.altitude),
horizontalAccuracy: move(from: horizontalAccuracy, to: other.horizontalAccuracy, by: ratio),
verticalAccuracy: move(from: verticalAccuracy, to: other.verticalAccuracy, by: ratio),
course: move(from: course, to: other.course, by: ratio),
courseAccuracy: move(from: courseAccuracy, to: other.courseAccuracy, by: ratio),
speed: move(from: speed, to: other.speed, by: ratio),
speedAccuracy: move(from: speedAccuracy, to: other.speedAccuracy, by: ratio),
timestamp: time)
}
private func move(from source: Double, to other: Double, by ratio: Double) -> Double {
if source == -1 {
return other
}
if other == -1 {
return source
}
return source.move(ratio, to: other)
}
}
extension Double {
/**
Move to a different value by the given ratio of their distance.
*/
func move(_ ratio: Double, to other: Double) -> Double {
self + (other - self) * ratio
}
}