Remove dead code
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parent
02e8e9a585
commit
8ee1ed8ebf
@ -10,8 +10,6 @@ import UIKit
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class GridViewController: UIViewController {
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class GridViewController: UIViewController {
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private let columns = 40
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private let columns = 40
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static let len: CGFloat = 60
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static let len: CGFloat = 60
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@ -53,31 +51,6 @@ class GridViewController: UIViewController {
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scrollView.zoomScale = 0.5
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scrollView.zoomScale = 0.5
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scrollView.maximumZoomScale = 1
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scrollView.maximumZoomScale = 1
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setZoomRange()
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setZoomRange()
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/*
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guard let image = Cap.mosaic else {
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error("No mosaic")
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return
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}
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imageView.image = image
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imageHeight.constant = image.size.height
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imageWidth.constant = image.size.width
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scrollView.contentSize = image.size
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let button = RoundedButton(frame: CGRect(origin: .zero, size: CGSize(width: Cap.mosaicCellSize, height: Cap.mosaicCellSize)))
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imageView.addSubview(button)
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selectionView = button
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button.borderColor = AppDelegate.tintColor
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button.borderWidth = 3
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button.isHidden = true
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scrollView.delegate = self
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scrollView.zoomScale = 1
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scrollView.maximumZoomScale = 1
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setZoomRange()
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let tapRecognizer = UITapGestureRecognizer(target: self, action: #selector(handleTap))
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scrollView.addGestureRecognizer(tapRecognizer)
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event("did load")
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*/
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}
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}
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override func viewWillAppear(_ animated: Bool) {
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override func viewWillAppear(_ animated: Bool) {
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@ -127,16 +100,6 @@ class GridViewController: UIViewController {
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column = (loc.x - GridViewController.len / 2) / GridViewController.len
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column = (loc.x - GridViewController.len / 2) / GridViewController.len
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}
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}
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handleTileTapped(tile: row * columns + Int(column))
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handleTileTapped(tile: row * columns + Int(column))
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/*
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event("Tapped")
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let loc = sender.location(in: imageView)
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guard let tile = Cap.tile(for: loc) else {
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event("No tile for location \(loc)")
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return
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}
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handleTileTapped(tile: tile)
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*/
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}
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}
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private func handleTileTapped(tile: Int) {
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private func handleTileTapped(tile: Int) {
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@ -146,28 +109,7 @@ class GridViewController: UIViewController {
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showSelection(tile: tile)
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showSelection(tile: tile)
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}
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}
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}
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}
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/*
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private func showSelection(tile: Int) {
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event("Selecting tile \(tile)")
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let point = Cap.origin(for: tile)
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selectionView.frame = CGRect(origin: point, size: selectionView.frame.size)
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selectionView.isHidden = false
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selectedTile = tile
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}
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private func switchTiles(oldTile: Int, newTile: Int) {
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event("Switching tiles \(oldTile) and \(newTile)")
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selectionView.isHidden = true
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selectedTile = nil
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guard oldTile != newTile else {
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return
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}
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Cap.switchTiles(oldTile, newTile)
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Cap.switchTilesInMosaic(imageView, tile1: oldTile, tile2: newTile)
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}
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*/
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private var installedTiles = [Int : RoundedImageView]()
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private var installedTiles = [Int : RoundedImageView]()
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private func showSelection(tile: Int) {
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private func showSelection(tile: Int) {
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