274 lines
9.0 KiB
Swift
274 lines
9.0 KiB
Swift
import Foundation
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import AppKit
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import CryptoKit
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private struct ImageJob {
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let destination: String
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let width: Int
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let path: String
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}
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final class ImageGenerator {
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/**
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The path to the input folder.
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*/
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private let input: URL
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/**
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The path to the output folder
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*/
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private let output: URL
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/**
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The images to generate.
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The key is the image source path relative to the input folder, and the values are the destination path (relative to the output folder) and the required image width.
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*/
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private var imageJobs: [String : [ImageJob]] = [:]
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/**
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The images which could not be found, but are required for the site.
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The key is the image path, and the value is the page that requires it.
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*/
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private var missingImages: [String : String] = [:]
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/**
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All warnings produced for images during generation
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*/
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private var imageWarnings: Set<String> = []
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/**
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All images required by the site.
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The values are the destination paths of the images, relative to the output folder
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*/
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private var requiredImages: Set<String> = []
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/**
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All images modified or created during this generator run.
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*/
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private var generatedImages: Set<String> = []
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/**
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A cache to get the size of source images, so that files don't have to be loaded multiple times.
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The key is the absolute source path, and the value is the image size
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*/
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private var imageSizeCache: [String : NSSize] = [:]
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private var fileUpdates: FileUpdateChecker
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init(input: URL, output: URL) {
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self.fileUpdates = FileUpdateChecker(input: input)
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self.input = input
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self.output = output
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}
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func writeDetectedFileChangesToDisk() {
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fileUpdates.writeDetectedFileChangesToDisk()
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}
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private func getImageSize(atPath path: String) -> NSSize? {
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if let size = imageSizeCache[path] {
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return size
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}
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guard let image = getImage(atPath: path) else {
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return nil
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}
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let size = image.size
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imageSizeCache[path] = size
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return size
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}
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private func getImage(atPath path: String) -> NSImage? {
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guard let data = getData(atPath: path) else {
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log.add(error: "Failed to load file", source: path)
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return nil
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}
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guard let image = NSImage(data: data) else {
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log.add(error: "Failed to read image", source: path)
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return nil
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}
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return image
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}
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private func getData(atPath path: String) -> Data? {
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let url = input.appendingPathComponent(path)
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guard url.exists else {
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return nil
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}
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do {
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let data = try Data(contentsOf: url)
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fileUpdates.didLoad(data, at: path)
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return data
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} catch {
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log.add(error: "Failed to read data", source: path, error: error)
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return nil
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}
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}
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func requireImage(at destination: String, generatedFrom source: String, requiredBy path: String, width: Int, height: Int?) -> NSSize {
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let height = height.unwrapped(CGFloat.init)
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let sourceUrl = input.appendingPathComponent(source)
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guard sourceUrl.exists else {
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missingImages[source] = path
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return .zero
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}
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guard let imageSize = getImageSize(atPath: source) else {
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missingImages[source] = path
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return .zero
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}
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let scaledSize = imageSize.scaledDown(to: CGFloat(width))
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// Check desired height, then we can forget about it
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if let height = height {
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let expectedHeight = scaledSize.width / CGFloat(width) * height
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if abs(expectedHeight - scaledSize.height) > 2 {
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addWarning("Invalid height (\(scaledSize.height) instead of \(expectedHeight))", destination: destination, path: path)
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}
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}
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let job = ImageJob(destination: destination, width: width, path: path)
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guard let existingSource = imageJobs[source] else {
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imageJobs[source] = [job]
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return scaledSize
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}
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guard let existingJob = existingSource.first(where: { $0.destination == destination}) else {
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imageJobs[source] = existingSource + [job]
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return scaledSize
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}
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if existingJob.width != width {
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addWarning("Multiple image widths (\(existingJob.width) and \(width))", destination: destination, path: "\(existingJob.path) and \(path)")
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}
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return scaledSize
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}
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func createImages() {
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for (source, jobs) in imageJobs.sorted(by: { $0.key < $1.key }) {
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create(images: jobs, from: source)
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}
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printMissingImages()
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printImageWarnings()
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}
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private func printMissingImages() {
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guard !missingImages.isEmpty else {
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return
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}
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print("\(missingImages.count) missing images:")
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for (source, path) in missingImages {
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print(" \(source) (required by \(path))")
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}
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}
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private func printImageWarnings() {
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guard !imageWarnings.isEmpty else {
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return
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}
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print("\(imageWarnings.count) image warnings:")
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for imageWarning in imageWarnings {
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print(imageWarning)
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}
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}
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private func addWarning(_ message: String, destination: String, path: String) {
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let warning = " \(destination): \(message) required by \(path)"
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imageWarnings.insert(warning)
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}
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private func addWarning(_ message: String, job: ImageJob) {
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addWarning(message, destination: job.destination, path: job.path)
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}
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private func isMissing(_ job: ImageJob) -> Bool {
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!output.appendingPathComponent(job.destination).exists
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}
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private func create(images: [ImageJob], from source: String) {
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// Only load image if required
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let imageHasChanged = fileUpdates.fileHasChanged(at: source)
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guard imageHasChanged || images.contains(where: isMissing) else {
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return
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}
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guard let image = getImage(atPath: source) else {
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missingImages[source] = images.first?.path
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return
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}
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let jobs = imageHasChanged ? images : images.filter(isMissing)
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// Update all images
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jobs.forEach { job in
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// Prevent memory overflow due to repeated NSImage operations
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autoreleasepool {
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create(job: job, from: image, source: source)
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}
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}
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}
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private func create(job: ImageJob, from image: NSImage, source: String) {
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let destinationUrl = output.appendingPathComponent(job.destination)
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// Ensure that image file is supported
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let ext = destinationUrl.pathExtension.lowercased()
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guard ImageType(fileExtension: ext) != nil else {
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fatalError()
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}
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let destinationExtension = destinationUrl.pathExtension.lowercased()
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guard let type = ImageType(fileExtension: destinationExtension)?.fileType else {
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addWarning("Invalid image extension \(destinationExtension)", job: job)
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return
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}
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let desiredWidth = CGFloat(job.width)
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let sourceRep = image.representations[0]
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let destinationSize = NSSize(width: sourceRep.pixelsWide, height: sourceRep.pixelsHigh)
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.scaledDown(to: desiredWidth)
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//image.size.scaledDown(to: desiredWidth)
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print("\(job.destination):")
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print(" Source: \(image.size.width) x \(image.size.height)")
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print(" Wanted: \(destinationSize.width) x \(destinationSize.height) (\(job.width))")
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// create NSBitmapRep manually, if using cgImage, the resulting size is wrong
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let rep = NSBitmapImageRep(bitmapDataPlanes: nil,
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pixelsWide: Int(destinationSize.width),
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pixelsHigh: Int(destinationSize.height),
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bitsPerSample: 8,
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samplesPerPixel: 4,
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hasAlpha: true,
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isPlanar: false,
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colorSpaceName: NSColorSpaceName.deviceRGB,
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bytesPerRow: Int(destinationSize.width) * 4,
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bitsPerPixel: 32)!
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let ctx = NSGraphicsContext(bitmapImageRep: rep)
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NSGraphicsContext.saveGraphicsState()
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NSGraphicsContext.current = ctx
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image.draw(in: NSMakeRect(0, 0, destinationSize.width, destinationSize.height))
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ctx?.flushGraphics()
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NSGraphicsContext.restoreGraphicsState()
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// Get NSData, and save it
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guard let data = rep.representation(using: type, properties: [.compressionFactor: NSNumber(0.7)]) else {
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addWarning("Failed to get data", job: job)
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return
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}
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do {
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try data.createFolderAndWrite(to: destinationUrl)
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} catch {
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addWarning("Failed to write image (\(error))", job: job)
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return
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}
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}
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}
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